Meta report · week of 6–12 Jul 2026
Deadlock meta report: 6–12 July 2026
287,274 matches from Monday 6 Jul to Sunday 12 Jul (UTC), all of them finished. Written the Monday after and never changed. Seven won most often, at 54.6%. Pick a rank to see the same report where you play.
Every match, including the 0% with no average badge (mostly unranked). The rank groups use only the 100% that have one.
Meta map, All ranks
Each hero by pick rate (across) and win rate (up). Heroes above the dashed line won more than they lost. Twelve heroes play each match, so pick rates add up to well over 100%.
Tier board, All ranks
30 of 38 heroes have a sure tier. A dashed ring and two letters mean the hero's 95% range crosses a cut-off, so the tier could be either.
Risers and fallers, All ranks
Since last week
Win rate in the week of 6–12 Jul 2026 against 29 Jun – 5 Jul 2026.
Risers
Victor52.2% → 53.8%+1.5 ±0.49 Jul patch
Graves53.2% → 54.1%+0.9 ±0.49 Jul patch
Warden50.2% → 50.9%+0.7 ±0.530 Jun patch
Silver44.0% → 44.7%+0.7 ±0.59 Jul patch
Vindicta49.7% → 50.3%+0.7 ±0.530 Jun patch
Fallers
Yamato50.6% → 49.5%−1.1 ±0.59 Jul patch
Holliday49.1% → 48.1%−1.1 ±0.59 Jul patch30 Jun patch
Grey Talon47.4% → 46.5%−1.0 ±0.630 Jun patch
Drifter54.2% → 53.3%−0.9 ±0.49 Jul patch30 Jun patch
Apollo49.0% → 48.2%−0.8 ±0.530 Jun patch
20 of 38 heroes with 500+ matches in both windows changed by less than their samples' noise.
Since the 9 Jul patch
Win rate in the 3.2 days since the patch against the week before it.
Risers
Victor52.0% → 55.0%+3.0 ±0.69 Jul patch
Graves52.9% → 55.3%+2.4 ±0.59 Jul patch
Haze51.8% → 53.4%+1.7 ±0.49 Jul patch30 Jun patch
Silver43.9% → 45.5%+1.5 ±0.69 Jul patch
Vindicta49.8% → 50.6%+0.8 ±0.630 Jun patch
Fallers
Drifter54.7% → 51.5%−3.2 ±0.59 Jul patch30 Jun patch
Shiv49.7% → 47.6%−2.1 ±0.59 Jul patch1 Jul patch
The Doorman50.7% → 49.4%−1.3 ±0.79 Jul patch30 Jun patch
Holliday48.5% → 47.7%−0.8 ±0.79 Jul patch30 Jun patch
Infernus49.4% → 48.6%−0.8 ±0.5
21 of 38 heroes with 500+ matches in both windows changed by less than their samples' noise.
A hero is listed only if its win rate changed by more than the 95% range of the difference (the number after ±, in points) between the two windows. A change inside that range is noise.
Pick and ban movers, All ranks
Pick rate
Share of matches the hero was in, against last week.
Picked more
Haze45.9% → 50.4%+4.59 Jul patch30 Jun patch
Bebop45.1% → 49.2%+4.1
Graves32.7% → 36.0%+3.39 Jul patch
Drifter49.3% → 52.4%+3.19 Jul patch30 Jun patch
Paradox23.3% → 26.2%+2.930 Jun patch
Picked less
Shiv51.7% → 45.9%−5.99 Jul patch1 Jul patch
Holliday27.2% → 23.0%−4.19 Jul patch30 Jun patch
Rem42.3% → 38.3%−4.030 Jun patch
Mina37.8% → 35.0%−2.730 Jun patch
Seven43.2% → 40.6%−2.730 Jun patch
Bans
Share of 24,983 matches with ban data in which the hero was banned.
Most banned
The Doorman22.7%0.0
Shiv14.7%+6.7
Holliday12.9%−5.1
Graves12.2%−1.1
Victor9.2%−1.6
Banned more
Shiv8.0% → 14.7%+6.79 Jul patch1 Jul patch
Drifter4.3% → 8.8%+4.59 Jul patch30 Jun patch
Vindicta5.7% → 6.8%+1.130 Jun patch
Mirage2.4% → 3.4%+1.09 Jul patch
Banned less
Holliday18.0% → 12.9%−5.19 Jul patch30 Jun patch
Victor10.9% → 9.2%−1.69 Jul patch
Grey Talon4.7% → 3.4%−1.330 Jun patch
Graves13.3% → 12.2%−1.19 Jul patch
Rem5.5% → 4.7%−0.930 Jun patch
Item risers and fallers, All ranks
Bought more
- Spiritual Overflow10.4% → 11.5%+1.2won 57.3% −0.2
- Echo Shard7.6% → 8.7%+1.1won 53.8% +0.4
- Mystic Regeneration10.2% → 11.0%+0.9won 50.1% −0.1
- Restorative Shot9.6% → 10.5%+0.9won 49.4% +0.1
- Fortitude14.8% → 15.6%+0.8won 51.3% −0.3
- Dispel Magic15.8% → 16.7%+0.8won 49.6% +0.1
Bought less
- Stamina Mastery19.3% → 18.4%−0.9won 50.2% +0.1
- Point Blank10.5% → 9.7%−0.8won 50.1% −0.3
- Rapid Recharge29.5% → 28.8%−0.8won 50.8% −0.1
- Torment Pulse15.5% → 14.8%−0.8won 52.1% +0.1
- Melee Charge6.8% → 6.1%−0.7won 50.8% +0.1
- Cold Front12.6% → 12.0%−0.7won 49.8% 0.0
Buy rate is the share of player-matches the item was bought in, this week against last, for 156 items with 500+ buys in both. The win rate beside it is descriptive: players who are ahead buy more items, so it doesn't say the item wins games.
Patches around this week
- 9 Jul patch: Minor Update - 07-09-2026
Landed during this week (Thursday 9 July). 54 changes, 13 heroes, 1 item.
Heroes changed: Billy, The Doorman, Drifter, Graves, Haze, Holliday, Mirage, Pocket, Shiv, Silver, Victor, Viscous, Yamato.
Changed by this patch and moving here: Victor +3.0, Graves +2.4, Silver +1.5, Yamato −1.1, Holliday −0.8, Drifter −3.2, Haze +1.7, Shiv −2.1, The Doorman −1.3.
- 1 Jul patch: Minor Update - 07-01-2026
Landed the week before (Wednesday 1 July). 5 changes, 1 hero.
Heroes changed: Shiv.
Changed by this patch and moving here: Shiv −2.1.
- 30 Jun patch: Minor Update - 06-30-2026
Landed the week before (Tuesday 30 June). 145 changes, 24 heroes, 4 items.
Heroes changed: Abrams, Apollo, Billy, Celeste, The Doorman, Drifter, Dynamo, Grey Talon, Holliday, Haze, Ivy, Lash, Mina, Mo & Krill and 10 more.
Changed by this patch and moving here: Warden +0.7, Vindicta +0.8, Holliday −0.8, Grey Talon −1.0, Drifter −3.2, Apollo −0.8, Haze +1.7, Shiv −2.1, The Doorman −1.3.
Every hero, All ranks
| # | Hero | Tier | Win rate | 95% range | vs last week | Pick rate | Ban rate | Matches |
|---|---|---|---|---|---|---|---|---|
| 1 | S | 54.6% | 54.4%–54.9% | −0.5 | 40.6% | 3.2% | 116,510 | |
| 2 | S | 54.1% | 53.8%–54.4% | +0.9 | 36.0% | 12.2% | 103,394 | |
| 3 | S | 54.0% | 53.7%–54.3% | +0.4 | 31.7% | 1.1% | 90,951 | |
| 4 | S | 53.8% | 53.4%–54.1% | +1.5 | 31.3% | 9.2% | 89,904 | |
| 5 | S | 53.4% | 53.0%–53.8% | −0.2 | 17.5% | 3.9% | 50,291 | |
| 6 | S | 53.3% | 53.1%–53.6% | −0.9 | 52.4% | 8.8% | 150,561 | |
| 7 | S | 53.1% | 52.7%–53.6% | +0.2 | 18.7% | 9.1% | 53,699 | |
| 8 | S | 53.1% | 52.8%–53.4% | 0.0 | 33.8% | 1.3% | 96,992 | |
| 9 | S | 52.6% | 52.4%–52.9% | +0.6 | 50.4% | 7.1% | 144,823 | |
| 10 | S | 52.3% | 52.1%–52.6% | +0.6 | 43.1% | 5.2% | 123,818 | |
| 11 | A | 51.9% | 51.6%–52.3% | +0.2 | 28.9% | 4.0% | 83,051 | |
| 12 | A | 51.9% | 51.6%–52.2% | −0.3 | 32.7% | 2.9% | 93,799 | |
| 13 | A | 51.6% | 51.3%–52.0% | +0.1 | 25.3% | 3.8% | 72,670 | |
| 14 | A | 51.3% | 51.0%–51.6% | −0.6 | 34.3% | 1.9% | 98,581 | |
| 15 | A | 51.2% | 50.8%–51.5% | +0.4 | 26.8% | 5.3% | 77,020 | |
| 16 | A | 50.9% | 50.5%–51.3% | +0.7 | 24.1% | 1.7% | 69,164 | |
| 17 | B | 50.3% | 50.0%–50.6% | +0.6 | 31.4% | 6.8% | 90,214 | |
| 18 | B | 50.1% | 49.9%–50.4% | −0.3 | 38.2% | 3.0% | 109,837 | |
| 19 | B | 50.0% | 49.6%–50.4% | −0.4 | 23.8% | 22.7% | 68,389 | |
| 20 | B | 49.6% | 49.3%–49.9% | −0.3 | 36.3% | 4.5% | 104,262 | |
| 21 | B | 49.5% | 49.1%–49.8% | −1.1 | 31.1% | 4.6% | 89,447 | |
| 22 | B | 49.1% | 48.8%–49.4% | −0.4 | 47.2% | 4.0% | 135,496 | |
| 23 | C | 48.7% | 48.4%–48.9% | +0.3 | 45.9% | 14.7% | 131,799 | |
| 24 | C | 48.6% | 48.3%–49.0% | −0.3 | 25.4% | 3.4% | 72,921 | |
| 25 | C | 48.4% | 48.0%–48.7% | +0.1 | 33.4% | 1.6% | 96,054 | |
| 26 | C | 48.2% | 47.9%–48.6% | −0.8 | 24.4% | 6.3% | 70,075 | |
| 27 | C | 48.1% | 47.7%–48.4% | −1.1 | 23.0% | 12.9% | 66,188 | |
| 28 | C | 47.7% | 47.3%–48.0% | +0.1 | 24.7% | 2.0% | 71,025 | |
| 29 | D | 47.3% | 47.0%–47.5% | +0.2 | 49.2% | 8.1% | 141,255 | |
| 30 | D | 47.3% | 46.9%–47.6% | +0.6 | 26.2% | 0.6% | 75,130 | |
| 31 | D | 47.1% | 46.6%–47.5% | −0.2 | 15.1% | 2.4% | 43,336 | |
| 32 | D | 46.6% | 46.2%–47.0% | −0.2 | 21.5% | 3.0% | 61,738 | |
| 33 | D | 46.5% | 46.0%–46.9% | −1.0 | 17.2% | 3.4% | 49,485 | |
| 34 | D | 46.5% | 46.2%–46.8% | −0.5 | 38.3% | 4.7% | 109,971 | |
| 35 | D | 45.8% | 45.5%–46.1% | −0.6 | 45.6% | 1.1% | 131,076 | |
| 36 | D | 44.7% | 44.4%–45.1% | +0.7 | 24.7% | 3.8% | 70,942 | |
| 37 | D | 44.6% | 44.3%–45.0% | +0.1 | 35.0% | 3.8% | 100,676 | |
| 38 | D | 43.9% | 43.5%–44.4% | −0.1 | 14.7% | 1.9% | 42,279 |
How this report is made
Every number is from deadlock-api's ranked and unranked standard matches that started between Monday 00:00 and Sunday 23:59 UTC, as counted on the Monday after at 12:00 UTC. Matches it takes in later aren't added: the report is written once. Rank is the match's average badge, grouped as on the tier list.
Tiers use the tier list's cut-offs but also the sample: each win rate has a 95% range (Wilson), and a hero whose range crosses a cut-off is marked with the tiers it could be. A hero with under 500 matches isn't placed. Ban rates cover only the matches deadlock-api could read bans from. Movers are compared with the same rank the week before, and with the week before the latest patch.
More: the live tier list, patch notes and ranks. The earlier reports are in the archive.

















