Vindicta hero card

Hero file · Marksman · complexity ●○○

Vindicta build, counters and win rate

Snipes the unsuspecting.

  • Sniper
  • Soaring
  • One Shot Kill
Btier

Win rate

50.3%

16 of 42

Pick rate

32.3%

14 of 42

K / D / A

8.6 / 6.4 / 12.2

per match

Souls

41.5k

avg hero 42.6k

Hero damage

40.1k

avg hero 34.6k

Matches

608.2k

last 30 days

The read on Vindicta

Vindicta has won 50.3% of 608,219 matches in the last 30 days, 16th of 42 heroes and mid-table. Vindicta turns up in about 1 in 3 matches (14th most picked).

The win rate holds steady across ranks; it peaks at Mystic (51.5%) and is lowest at Ascendant (49.3%).

A typical Vindicta game ends 8.6 / 6.4 / 12.2 (K/D 1.33) with 41,454 souls; Vindicta dies about as often as the average hero.

The best matchups are against Deadman Danny (60.9%), Pocket (55.6%) and Shiv (55.6%); the hardest are Rat King (43.9%), Graves (44.0%) and Paige (44.4%).

Most players open with Extra Charge and High-Velocity Rounds, and the most common big purchase is Rapid Recharge, bought in 89% of matches at around 14 minutes.

67% of Vindicta players max Flight first.

Vindicta has the mobility to engage at her leisure, picking at her prey and bleeding them out slowly. Injured enemies at any distance should fear being picked off when she is on the map.

Win rate by day

48%50%52%16 Sept23 Sept30 Sept7 Oct14 Oct

Pick rate by day

30%32%34%16 Sept23 Sept30 Sept7 Oct14 Oct

Vindicta win rate by rank

48%50%53%Initiate: 50.2% won50.2InitiateSeeker: 50.8% won50.8SeekerAcolyte: 51.2% won51.2AcolyteSentinel: 51.5% won51.5SentinelMystic: 51.5% won51.5MysticRitualist: 51.4% won51.4RitualistEmissary: 50.8% won50.8EmissaryOracle: 50.4% won50.4OraclePhantom: 50.1% won50.1PhantomAscendant: 49.3% won49.3AscendantEternus: 50.5% won50.5Eternus

Rank is the average badge of the match. Bars rise above an even 50% when Vindicta wins more than loses.

Best teammates

Vindicta build: what players buy

Early game · before 10 min

  1. High-Velocity Rounds · 80089% buy50.4% won~3:57
  2. Opening Rounds · 1,60066% buy50.4% won~5:01
  3. Mystic Burst · 80016% buy49.0% won~6:13
  4. Extra Spirit · 80050% buy49.5% won~7:25
  5. Extra Charge · 80093% buy50.4% won~7:51
  6. Extra Health · 80012% buy49.2% won~9:44

Mid game · 10–20 min

  1. Long Range · 1,60081% buy50.8% won~11:38
  2. Quicksilver Reload · 1,60070% buy50.9% won~11:45
  3. Rapid Rounds · 80060% buy50.7% won~12:41
  4. Rapid Recharge · 3,20089% buy50.6% won~13:31
  5. Swift Striker · 1,60075% buy50.9% won~15:05
  6. Sharpshooter · 3,20088% buy50.8% won~18:58

Late game · after 20 min

  1. Counterspell · 3,20053% buy52.0% won~21:11
  2. Titanic Magazine · 1,60058% buy52.5% won~22:02
  3. Burst Fire · 3,20071% buy51.9% won~22:57
  4. Bullet Lifesteal · 1,60033% buy53.7% won~24:17
  5. Spiritual Overflow · 6,40040% buy56.0% won~31:08
  6. Mercurial Magnum · 6,40042% buy54.0% won~31:53

The most bought items in each phase, in purchase order. Win rates are descriptive: items bought late are bought by players who are already ahead.

Ability order

Stake3910
Flight4111213
Crow Familiar12515
Assassinate67814

The most played full upgrade path (3% of matches, 56.7% won). 67% of players max Flight first.

Standard ranked and unranked matches from 15 Sept to 15 Oct, via deadlock-api. Updated 15 Oct.