Dispel Magic, vitality item

Vitality item · tier 3 · 3,200 souls · active

Dispel Magic stats, win rate and best heroes

Cgrade

Win rate

49.2%

34 of 46 at tier 3

Against its tier

−1.4

points; tier avg 50.7%

Bought by

11.2%

of players

Bought at

~23:27

average

Cost

3,200

souls

Bought in

1.8M

player games, 7 days

The read on Dispel Magic

Dispel Magic is a tier 3 vitality item costing 3,200 souls. About 1 player in 9 bought it in the last 7 days, and they won 49.2% of those games: 34th of 46 tier 3 items, where the average is 50.7%.

It's usually bought around 23 minutes. Players who bought it before 17 minutes won 51.9%; those who bought it from 29 minutes on won 45.7%.

Shiv (44% of games), Mina (40% of games) and Wraith (37% of games) buy it most often.

What Dispel Magic does

Stats

Spirit Resist
+10%

Active

Purge all non-ultimate negative effects currently applied to you. If any effects were removed, heal yourself and gain a move speed bonus.

Cannot be used while Stunned or Slept.

Heal Amount
250
Cooldown
45s
Move Speed
+2m
Buff Duration
3s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%45%50%55%8m13m18m23m28m33m38m43m48m53m58m

Each point is every player who bought Dispel Magic in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Dispel Magic

HeroBuys it inWonBought atBuilds
Shiv44% of games46.7%~21:51Shiv build →
Mina40% of games46.4%~18:07Mina build →
Wraith37% of games52.2%~19:48Wraith build →
Mirage29% of games44.9%~20:19Mirage build →
Calico28% of games50.0%~22:30Calico build →
Pocket28% of games46.1%~22:02Pocket build →
Deadman Danny24% of games55.2%~25:08Deadman Danny build →
Infernus22% of games51.1%~21:59Infernus build →
Apollo21% of games50.1%~22:45Apollo build →
Holliday17% of games48.6%~24:37Holliday build →

The heroes whose players buy Dispel Magic most often, with the win rate in those games.

Dispel Magic in the patch notes

Every patch →
  1. 22 May 20261 change

    • Cooldown increased from 40s to 45s
  2. 30 April 20261 change

    • Spirit Resistance reduced from 16% to 10%
  3. 6 March 20261 change

    • Cooldown reduced from 50s to 40s

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.