Scouting report
Know the lineup before the doors open
Pick your hero and who you're up against. We pull every match at your rank from the last 30 days and work out your odds, who hurts you most, the lanes you could draw, and which items beat this lineup more than usual.
Choose your hero.
How scouting works
Pick your hero, then up to 6 enemies and, if you like, your rank. Chudlock pulls every match from the last 30 days at that rank (or across all ranks, if there are too few) and builds a report:
- The whole lineup: your team's chance against theirs from the heroes alone, once you have added an ally or an enemy, with the pairings that move it most. It is fitted on a million recent matches and published, with its accuracy, on how win chance works.
- The odds: your forecast win rate against the lineup, and how much each enemy moves it.
- Head to head: how your hero does against each enemy, toughest first, with souls and K/D per game against them.
- Lane outlook: every pair from the lineup you could lane against, hardest at 9:00 first, followed through the match as your lane pair's souls minus theirs.
- Build for this lineup: the items that win more than usual on your hero against these enemies, together and one by one.
- Best picks: every hero's forecast against the same lineup, for when you haven't locked in yet.
- Across the roster: your hero's win rate against every other hero, from the toughest match-up to the easiest, as soon as you've picked your hero.
How the forecast works
It adds up each enemy's effect on your usual win rate (on the log-odds scale, with small samples pulled towards no effect). It isn't a record of games against this exact team; there are too few of those. Checked against 29 real records of a hero facing 2–4 named enemies together, it was within 1.3 points on average, where your usual win rate alone was 3.9 points out.
Item points and lanes
Item points are win-rate percentage points above each item's own usual win rate on your hero, which cancels most of the "late items win more" effect. Lanes count only two-against-two lanes. All of it is association across thousands of matches, not a guarantee.
For one hero's best items and match-ups over the week, open its page from the tier list. Match data comes from the community deadlock-api.

