
Hero file · Mystic · complexity ●●○
Graves build, counters and win rate
The read on Graves
Graves has won 56.6% of 775,972 matches in the last 30 days, 2nd of 42 heroes and one of the strongest heroes right now. Graves turns up in about 1 in 2 matches (9th most picked).
The win rate falls with rank, from 54.8% at Initiate to 51.4% at Eternus; it peaks at Acolyte (55.4%) and is lowest at Ascendant (49.9%).
A typical Graves game ends 6.1 / 6.9 / 12.4 (K/D 0.88) with 43,794 souls; Graves dies about as often as the average hero.
The best matchups are against Deadman Danny (65.7%), Shiv (62.6%) and Mirage (62.4%); the hardest are Rat King (48.0%), Paige (48.9%) and Seven (50.2%).
Most players open with Restorative Shot and Extra Stamina, and the most common big purchase is Boundless Spirit, bought in 51% of matches at around 30 minutes.
70% of Graves players max Grasping Hands first.
Graves win rate by rank
Rank is the average badge of the match. Bars rise above an even 50% when Graves wins more than loses.
Best teammates
Graves build: what players buy
Early game · before 10 min
- Restorative Shot · 80079% buy56.6% won~2:15
- Monster Rounds · 80020% buy55.7% won~4:37
- Extra Spirit · 80068% buy56.9% won~7:03
- Extra Stamina · 80078% buy56.8% won~7:22
- Mystic Shot · 1,60050% buy57.9% won~8:24
- Arcane Surge · 1,60055% buy57.2% won~9:24
Mid game · 10–20 min
- Improved Spirit · 1,60073% buy57.2% won~11:37
- Enchanter's Emblem · 1,60043% buy57.6% won~13:01
- Duration Extender · 1,60047% buy57.5% won~15:22
- Compress Cooldown · 1,60037% buy57.8% won~17:35
- Heroic Aura · 3,20044% buy58.7% won~18:17
- Spirit Lifesteal · 1,60044% buy57.0% won~18:57
Late game · after 20 min
- Mystic Vulnerability · 1,60037% buy58.2% won~21:13
- Toxic Bullets · 3,20050% buy57.2% won~21:13
- Stamina Mastery · 3,20045% buy57.5% won~21:30
- Superior Duration · 3,20051% buy57.8% won~22:15
- Superior Cooldown · 3,20037% buy57.5% won~24:13
- Boundless Spirit · 6,40051% buy59.1% won~29:53
The most bought items in each phase, in purchase order. Win rates are descriptive: items bought late are bought by players who are already ahead.
Ability order
The most played full upgrade path (3% of matches, 62.1% won). 70% of players max Grasping Hands first.
Standard ranked and unranked matches from 15 Sept to 15 Oct, via deadlock-api. Updated 15 Oct.