Infernus hero card

Hero file · Marksman · complexity ●○○

Infernus build, counters and win rate

Lights up enemies and watches them burn.

  • Arsonist
  • Explosive
  • Burn Rubber
Ctier

Win rate

48.9%

21 of 42

Pick rate

41.9%

5 of 42

K / D / A

7.3 / 7.0 / 11.6

per match

Souls

44.0k

avg hero 42.6k

Hero damage

35.2k

avg hero 34.6k

Matches

789.5k

last 30 days

The read on Infernus

Infernus has won 48.9% of 789,495 matches in the last 30 days, 21st of 42 heroes and mid-table. Infernus turns up in about 1 in 2 matches (5th most picked).

The win rate moves around by rank without a clear trend; it peaks at Eternus (50.3%) and is lowest at Emissary (46.9%).

A typical Infernus game ends 7.3 / 7.0 / 11.6 (K/D 1.03) with 44,040 souls; Infernus dies about as often as the average hero.

The best matchups are against Deadman Danny (59.3%), Mirage (53.8%) and Shiv (53.7%); the hardest are Rat King (41.2%), Graves (42.5%) and Paige (43.0%).

Most players open with Improved Spirit and Rapid Rounds, and the most common big purchase is Superior Duration, bought in 80% of matches at around 22 minutes.

67% of Infernus players max Afterburn first.

Infernus has many ways to deal damage over time, burning foes before swooping in for the kill. Due to Infernus' blazing speed, his enemies won't be able to escape the flames.

Win rate by day

47%48%49%50%51%16 Sept23 Sept30 Sept7 Oct14 Oct

Pick rate by day

35%40%45%16 Sept23 Sept30 Sept7 Oct14 Oct

Infernus win rate by rank

48%50%53%Initiate: 49.6% won49.6InitiateSeeker: 48.6% won48.6SeekerAcolyte: 47.3% won47.3AcolyteSentinel: 47.0% won47.0SentinelMystic: 47.1% won47.1MysticRitualist: 47.1% won47.1RitualistEmissary: 46.9% won46.9EmissaryOracle: 47.2% won47.2OraclePhantom: 47.7% won47.7PhantomAscendant: 47.0% won47.0AscendantEternus: 50.3% won50.3Eternus

Rank is the average badge of the match. Bars rise above an even 50% when Infernus wins more than loses.

Best teammates

Infernus build: what players buy

Early game · before 10 min

  1. Extra Spirit · 80079% buy49.0% won~3:38
  2. Rapid Rounds · 80082% buy48.7% won~4:49
  3. Extra Regen · 80028% buy48.6% won~5:36
  4. Extended Magazine · 80079% buy49.0% won~6:16
  5. Improved Spirit · 1,60092% buy49.0% won~6:58
  6. Swift Striker · 1,60068% buy48.7% won~9:34

Mid game · 10–20 min

  1. Titanic Magazine · 1,60082% buy49.0% won~11:46
  2. Healbane · 1,60054% buy49.9% won~12:09
  3. Spirit Lifesteal · 1,60088% buy49.5% won~14:10
  4. Duration Extender · 1,60073% buy49.6% won~14:50
  5. Mystic Vulnerability · 1,60076% buy50.0% won~17:02
  6. Rapid Recharge · 3,20039% buy51.3% won~19:30

Late game · after 20 min

  1. Toxic Bullets · 3,20071% buy49.4% won~20:32
  2. Superior Duration · 3,20080% buy50.5% won~22:24
  3. Escalating Exposure · 6,40066% buy53.1% won~28:15
  4. Ricochet · 6,40050% buy52.9% won~28:35
  5. Spiritual Overflow · 6,40054% buy52.8% won~28:45
  6. Boundless Spirit · 6,40050% buy53.5% won~31:59

The most bought items in each phase, in purchase order. Win rates are descriptive: items bought late are bought by players who are already ahead.

Ability order

Napalm591112
Flame Dash341013
Afterburn1268
Concussive Combustion71415

The most played full upgrade path (7% of matches, 49.6% won). 67% of players max Afterburn first.

Standard ranked and unranked matches from 15 Sept to 15 Oct, via deadlock-api. Updated 15 Oct.