Echo Shard, spirit item

Spirit item · tier 4 · 6,400 souls · active

Echo Shard stats, win rate and best heroes

Bgrade

Win rate

54.1%

32 of 44 at tier 4

Against its tier

−0.8

points; tier avg 54.8%

Bought by

2.8%

of players

Bought at

~28:10

average

Cost

6,400

souls

Bought in

459.4k

player games, 7 days

The read on Echo Shard

Echo Shard is a tier 4 spirit item costing 6,400 souls. About 1 player in 36 bought it in the last 7 days, and they won 54.1% of those games: 32nd of 44 tier 4 items, where the average is 54.8%.

It's usually bought around 28 minutes. Players who bought it before 22 minutes won 55.4%; those who bought it from 34 minutes on won 52.3%.

Bebop (28% of games), Rem (18% of games) and Graves (10% of games) buy it most often.

What Echo Shard does

Stats

Spirit Resist
+5%
Bullet Resist
+5%

Active

Reset the cooldown of the imbued non-ultimate ability.

This item's cooldown is increased by the cooldown of the imbued ability.

Imbued Ability Cooldown
100%

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

40%45%50%55%13m18m23m28m33m38m43m48m53m58m

Each point is every player who bought Echo Shard in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Echo Shard

HeroBuys it inWonBought atBuilds
Bebop28% of games52.0%~24:38Bebop build →
Rem18% of games51.2%~29:33Rem build →
Graves10% of games59.2%~27:07Graves build →
Ivy9% of games58.2%~30:22Ivy build →
Paradox8% of games50.4%~27:08Paradox build →
Viscous7% of games49.8%~31:15Viscous build →
Rat King4% of games59.3%~27:41Rat King build →
Sinclair4% of games52.1%~35:37Sinclair build →
Paige4% of games59.9%~33:09Paige build →
McGinnis3% of games55.9%~32:56McGinnis build →

The heroes whose players buy Echo Shard most often, with the win rate in those games.

Echo Shard in the patch notes

Every patch →
  1. 30 October 20261 change

    • Post cast time reduced from 0.5s to 0.2s
  2. 28 July 20263 changes

    • Now has a 0.5s post-cast time
    • No longer grants +5% Fire Rate
    • Cooldown increased from 35s to 30s + the cooldown of the imbued ability
  3. 6 March 20261 change

    • No longer grants +5% Ability Range
  4. 21 November 20252 changes

    • No longer grants +5% Cooldown Reduction
    • Now grants +5% Ability Range (no longer has the +5% CD Reduction)

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.