
Hero file · Brawler · complexity ●●○
Victor build, counters and win rate
The read on Victor
Victor has won 54.5% of 570,644 matches in the last 30 days, 5th of 42 heroes and one of the strongest heroes right now. Victor turns up in about 1 in 3 matches (19th most picked).
The win rate falls with rank, from 55.1% at Initiate to 51.1% at Eternus; it peaks at Initiate (55.1%) and is lowest at Phantom (51.0%).
A typical Victor game ends 8.1 / 6.6 / 12.0 (K/D 1.22) with 45,446 souls; Victor dies about as often as the average hero.
The best matchups are against Deadman Danny (63.5%), Mirage (60.1%) and Paradox (59.8%); the hardest are Rat King (47.6%), Paige (48.2%) and Graves (48.4%).
Most players open with Extra Regen and Extra Spirit, and the most common big purchase is Infuser, bought in 76% of matches at around 23 minutes.
53% of Victor players max Pain Battery first.
Victor win rate by rank
Rank is the average badge of the match. Bars rise above an even 50% when Victor wins more than loses.
Best teammates
Victor build: what players buy
Early game · before 10 min
- Extra Regen · 80092% buy54.8% won~3:26
- Extra Spirit · 80083% buy54.9% won~3:29
- High-Velocity Rounds · 80013% buy52.8% won~3:35
- Opening Rounds · 1,60013% buy52.9% won~6:41
- Improved Spirit · 1,60075% buy55.1% won~8:32
- Mystic Regeneration · 80030% buy54.3% won~8:54
Mid game · 10–20 min
- Healing Booster · 1,60093% buy54.8% won~11:14
- Torment Pulse · 3,20073% buy56.1% won~12:23
- Spirit Lifesteal · 1,60090% buy55.3% won~13:46
- Enduring Speed · 1,60082% buy55.6% won~15:06
- Mystic Expansion · 80072% buy56.2% won~16:00
- Mystic Vulnerability · 1,60081% buy55.6% won~17:36
Late game · after 20 min
- Infuser · 6,40076% buy57.0% won~22:36
- Compress Cooldown · 1,60038% buy58.0% won~23:43
- Escalating Exposure · 6,40075% buy58.7% won~25:57
- Greater Expansion · 3,20066% buy59.0% won~26:34
- Superior Cooldown · 3,20045% buy59.1% won~27:55
- Transcendent Cooldown · 6,40033% buy63.5% won~33:48
The most bought items in each phase, in purchase order. Win rates are descriptive: items bought late are bought by players who are already ahead.
Ability order
The most played full upgrade path (8% of matches, 56.1% won). 53% of players max Pain Battery first.
Standard ranked and unranked matches from 15 Sept to 15 Oct, via deadlock-api. Updated 15 Oct.