Wraith hero card

Hero file · Marksman · complexity ●○○

Wraith build, counters and win rate

Melts isolated targets.

  • Duelist
  • Isolator
  • Telekinetic
Btier

Win rate

50.5%

15 of 42

Pick rate

32.7%

13 of 42

K / D / A

7.3 / 6.2 / 10.3

per match

Souls

44.7k

avg hero 42.6k

Hero damage

33.7k

avg hero 34.6k

Matches

616.0k

last 30 days

The read on Wraith

Wraith has won 50.5% of 615,969 matches in the last 30 days, 15th of 42 heroes and mid-table. Wraith turns up in about 1 in 3 matches (13th most picked).

The win rate climbs with rank, from 49.1% at Initiate to 51.5% at Eternus; it peaks at Phantom (52.4%) and is lowest at Initiate (49.1%).

A typical Wraith game ends 7.3 / 6.2 / 10.3 (K/D 1.18) with 44,730 souls; Wraith dies about as often as the average hero.

The best matchups are against Deadman Danny (62.3%), Solomon (56.2%) and Shiv (55.8%); the hardest are Rat King (43.9%), Paige (44.0%) and Graves (44.6%).

Most players open with Quicksilver Reload and Rapid Rounds, and the most common big purchase is Surge of Power, bought in 82% of matches at around 17 minutes.

76% of Wraith players max Card Trick first.

Excelling at one-on-one combat, Wraith isolates targets, eliminating them with ruthless efficiency. Then teleporting away before anyone can retaliate.

Win rate by day

48%50%52%54%16 Sept23 Sept30 Sept7 Oct14 Oct

Pick rate by day

30%33%35%38%16 Sept23 Sept30 Sept7 Oct14 Oct

Wraith win rate by rank

48%50%53%Initiate: 49.1% won49.1InitiateSeeker: 50.1% won50.1SeekerAcolyte: 50.6% won50.6AcolyteSentinel: 50.2% won50.2SentinelMystic: 50.8% won50.8MysticRitualist: 51.5% won51.5RitualistEmissary: 51.9% won51.9EmissaryOracle: 51.9% won51.9OraclePhantom: 52.4% won52.4PhantomAscendant: 51.6% won51.6AscendantEternus: 51.5% won51.5Eternus

Rank is the average badge of the match. Bars rise above an even 50% when Wraith wins more than loses.

Best teammates

Wraith build: what players buy

Early game · before 10 min

  1. Monster Rounds · 80077% buy50.8% won~2:16
  2. Extra Regen · 80033% buy50.3% won~5:14
  3. Rapid Rounds · 80084% buy50.7% won~6:57
  4. Quicksilver Reload · 1,60096% buy50.8% won~7:32
  5. Extra Health · 80034% buy51.3% won~7:43
  6. Extra Spirit · 80079% buy50.8% won~9:24

Mid game · 10–20 min

  1. Swift Striker · 1,60071% buy50.9% won~12:57
  2. Recharging Rush · 1,60031% buy49.8% won~13:34
  3. Tesla Bullets · 3,20067% buy51.5% won~14:14
  4. Surge of Power · 3,20082% buy51.0% won~16:44
  5. Healing Booster · 1,60023% buy51.5% won~17:37
  6. Improved Spirit · 1,60048% buy52.4% won~19:03

Late game · after 20 min

  1. Dispel Magic · 3,20040% buy52.6% won~20:37
  2. Spirit Lifesteal · 1,60058% buy53.1% won~23:30
  3. Ricochet · 6,40077% buy53.3% won~23:48
  4. Mercurial Magnum · 6,40081% buy53.2% won~25:11
  5. Capacitor · 6,40033% buy53.5% won~28:45
  6. Spiritual Overflow · 6,40049% buy57.2% won~30:42

The most bought items in each phase, in purchase order. Win rates are descriptive: items bought late are bought by players who are already ahead.

Ability order

Card Trick12511
Project Mind4101213
Full Auto3689
Telekinesis71415

The most played full upgrade path (3% of matches, 53.9% won). 76% of players max Card Trick first.

Standard ranked and unranked matches from 15 Sept to 15 Oct, via deadlock-api. Updated 15 Oct.