Ricochet, weapon item

Weapon item · tier 4 · 6,400 souls · passive

Ricochet stats, win rate and best heroes

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

Bgrade

Win rate

54.2%

33 of 44 at tier 4

Against its tier

−0.7

points; tier avg 54.9%

Bought by

11.9%

of players

Bought at

~27:29

average

Cost

6,400

souls

Bought in

1.9M

player games, 7 days

The read on Ricochet

Ricochet is a tier 4 weapon item costing 6,400 souls. About 1 player in 8 bought it in the last 7 days, and they won 54.2% of those games: 33rd of 44 tier 4 items, where the average is 54.9%.

It's usually bought around 27 minutes. Players who bought it before 21 minutes won 55.5%; those who bought it from 33 minutes on won 51.6%.

Mirage (80% of games), Haze (70% of games) and Wraith (69% of games) buy it most often.

What Ricochet does

Stats

Fire Rate
+18%

Stats

Your bullets will ricochet on enemies near your target, applying any bullet procs and dealing a percentage of the original damage.

Ricochet Damage
65%
Ricochet Targets
2
Ricochet Range
13m

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

45%50%55%60%10m15m20m25m30m35m40m45m50m55m60m

Each point is every player who bought Ricochet in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Ricochet

HeroBuys it inWonBought atBuilds
Mirage80% of games46.1%~24:34Mirage build →
Haze70% of games57.6%~24:36Haze build →
Wraith69% of games54.1%~24:50Wraith build →
Nurse Harrow48% of games54.9%~28:55Nurse Harrow build →
Infernus48% of games53.4%~28:28Infernus build →
Vyper35% of games52.7%~28:28Vyper build →
Venator31% of games51.0%~29:46Venator build →
Graves22% of games60.6%~31:17Graves build →
Vindicta9% of games54.1%~33:54Vindicta build →
Mina8% of games50.2%~32:23Mina build →

The heroes whose players buy Ricochet most often, with the win rate in those games.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.