
Weapon item · tier 2 · 1,600 souls · active
Split Shot stats, win rate and best heroes
Make your weapon fire multishot. Hitting more than one Hero per attack will grant a stacking weapon damage bonus. Targets can only be hit once per multishot.
The read on Split Shot
Split Shot is a tier 2 weapon item costing 1,600 souls. About 1 player in 51 bought it in the last 7 days, and they won 48.9% of those games: 36th of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 18 minutes. Players who bought it before 11 minutes won 50.4%; those who bought it from 24 minutes on won 47.0%.
Vyper (65% of games), Wraith (11% of games) and Graves (8% of games) buy it most often.
What Split Shot does
Active
Make your weapon fire multishot.
Hitting more than one Hero per attack will grant a stacking weapon damage bonus.
Targets can only be hit once per multishot.
- Weapon Multishot
- 5
- Weapon Damage per Stack
- 8%
- Cooldown
- 27s
- Buff Duration
- 5s
- Max Stacks
- 5
- Stack Duration
- 12s
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Split Shot in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Split Shot
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 65% of games | 46.8% | ~13:55 | Vyper build → | |
| 11% of games | 51.1% | ~22:50 | Wraith build → | |
| 8% of games | 55.2% | ~16:55 | Graves build → | |
| 7% of games | 50.4% | ~19:55 | Deadman Danny build → | |
| 5% of games | 47.0% | ~22:48 | McGinnis build → | |
| 3% of games | 50.1% | ~21:56 | Calico build → | |
| 3% of games | 43.5% | ~19:26 | Rem build → | |
| 2% of games | 52.3% | ~14:13 | Paige build → | |
| 2% of games | 43.9% | ~25:10 | Venator build → | |
| 1% of games | 48.3% | ~22:47 | Nurse Harrow build → |
The heroes whose players buy Split Shot most often, with the win rate in those games.
Split Shot in the patch notes
Every patch →30 April 20263 changes
- Max Stacks reduced from 6 to 5
- Weapon Damage per stack reduced from 10% to 8%
- Cooldown increased from 24s to 27s
6 March 20263 changes
- Cooldown reduced from 32s to 24s
- Now supports custom count and angles per hero
- Enabled for Celeste (3 at 70 degrees)
21 November 20251 change
- Cooldown increased from 14s to 32s
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.