Mercurial Magnum, spirit item

Spirit item · tier 4 · 6,400 souls · passive

Mercurial Magnum stats, win rate and best heroes

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Cgrade

Win rate

53.3%

37 of 44 at tier 4

Against its tier

−1.5

points; tier avg 54.8%

Bought by

8.1%

of players

Bought at

~29:45

average

Cost

6,400

souls

Bought in

1.3M

player games, 7 days

The read on Mercurial Magnum

Mercurial Magnum is a tier 4 spirit item costing 6,400 souls. About 1 player in 12 bought it in the last 7 days, and they won 53.3% of those games: 37th of 44 tier 4 items, where the average is 54.8%.

It's usually bought around 30 minutes. Players who bought it before 23 minutes won 57.2%; those who bought it from 36 minutes on won 52.0%.

Warden (80% of games), Vyper (65% of games) and Wraith (63% of games) buy it most often.

It builds from Quicksilver Reload.

What Mercurial Magnum does

Stats

Max Ammo
+20%
Spirit Power
+7

Passive

Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.

Base Bullet Damage
20%
Damage
60
Fire Rate
+22%
Bullets Reloaded
100%
Charge-Up Time
14s

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

50%60%10m15m20m25m30m35m40m45m50m55m60m

Each point is every player who bought Mercurial Magnum in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Mercurial Magnum

HeroBuys it inWonBought atBuilds
Warden80% of games52.5%~23:18Warden build →
Vyper65% of games50.2%~25:15Vyper build →
Wraith63% of games53.8%~27:23Wraith build →
Vindicta35% of games53.1%~31:35Vindicta build →
Mina21% of games51.0%~36:05Mina build →
Mirage15% of games49.8%~34:56Mirage build →
McGinnis11% of games50.8%~28:44McGinnis build →
Haze9% of games61.9%~32:02Haze build →
Infernus9% of games55.9%~36:35Infernus build →
Holliday8% of games54.1%~35:04Holliday build →

The heroes whose players buy Mercurial Magnum most often, with the win rate in those games.

Mercurial Magnum in the patch notes

Every patch →
  1. 16 September 20262 changes

    • Base bullet damage scaling reduced from 0.49 to 0.38
    • Base bullet damage reduced from 25% to 20%
  2. 22 May 20261 change

    • Base Bullet Damage spirit scaling increased from 0.465 to 0.49

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.