
Spirit item · tier 4 · 6,400 souls · passive
Mercurial Magnum stats, win rate and best heroes
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.
The read on Mercurial Magnum
Mercurial Magnum is a tier 4 spirit item costing 6,400 souls. About 1 player in 12 bought it in the last 7 days, and they won 53.3% of those games: 37th of 44 tier 4 items, where the average is 54.8%.
It's usually bought around 30 minutes. Players who bought it before 23 minutes won 57.2%; those who bought it from 36 minutes on won 52.0%.
Warden (80% of games), Vyper (65% of games) and Wraith (63% of games) buy it most often.
It builds from Quicksilver Reload.
What Mercurial Magnum does
Stats
- Max Ammo
- +20%
- Spirit Power
- +7
Passive
Your imbued ability charges up over time with bonus spirit damage, bonus fire rate, and reloads bullets on use. Until your next reload, your bullets deal bonus spirit damage based on your Spirit Power.
- Base Bullet Damage
- 20%
- Damage
- 60
- Fire Rate
- +22%
- Bullets Reloaded
- 100%
- Charge-Up Time
- 14s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Mercurial Magnum in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Mercurial Magnum
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 80% of games | 52.5% | ~23:18 | Warden build → | |
| 65% of games | 50.2% | ~25:15 | Vyper build → | |
| 63% of games | 53.8% | ~27:23 | Wraith build → | |
| 35% of games | 53.1% | ~31:35 | Vindicta build → | |
| 21% of games | 51.0% | ~36:05 | Mina build → | |
| 15% of games | 49.8% | ~34:56 | Mirage build → | |
| 11% of games | 50.8% | ~28:44 | McGinnis build → | |
| 9% of games | 61.9% | ~32:02 | Haze build → | |
| 9% of games | 55.9% | ~36:35 | Infernus build → | |
| 8% of games | 54.1% | ~35:04 | Holliday build → |
The heroes whose players buy Mercurial Magnum most often, with the win rate in those games.
Mercurial Magnum in the patch notes
Every patch →16 September 20262 changes
- Base bullet damage scaling reduced from 0.49 to 0.38
- Base bullet damage reduced from 25% to 20%
22 May 20261 change
- Base Bullet Damage spirit scaling increased from 0.465 to 0.49
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.