Battle Vest, vitality item

Vitality item · tier 2 · 1,600 souls · passive

Battle Vest stats, win rate and best heroes

While you are above 65% health, gain weapon damage and bonus fire rate.

Cgrade

Win rate

48.8%

38 of 43 at tier 2

Against its tier

−1.7

points; tier avg 50.5%

Bought by

10.2%

of players

Bought at

~12:47

average

Cost

1,600

souls

Bought in

1.7M

player games, 7 days

The read on Battle Vest

Battle Vest is a tier 2 vitality item costing 1,600 souls. About 1 player in 10 bought it in the last 7 days, and they won 48.8% of those games: 38th of 43 tier 2 items, where the average is 50.5%.

It's usually bought around 13 minutes. Players who bought it before 8 minutes won 51.3%; those who bought it from 15 minutes on won 45.2%.

Venator (69% of games), Warden (37% of games) and Shiv (35% of games) buy it most often.

What Battle Vest does

Stats

Out of Combat Regen
+3
Bullet Resist
+18%

Passive

While you are above 65% health, gain weapon damage and bonus fire rate.

Weapon Damage
+22%
Fire Rate
+7%

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%45%50%55%2m7m12m17m22m27m32m37m42m47m

Each point is every player who bought Battle Vest in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Battle Vest

HeroBuys it inWonBought atBuilds
Venator69% of games47.1%~11:40Venator build →
Warden37% of games50.7%~10:54Warden build →
Shiv35% of games43.8%~11:00Shiv build →
Billy31% of games49.5%~13:48Billy build →
Rat King27% of games54.2%~12:38Rat King build →
Pocket27% of games43.4%~9:07Pocket build →
Paradox24% of games47.1%~13:02Paradox build →
Abrams19% of games52.9%~13:45Abrams build →
Haze19% of games54.4%~12:57Haze build →
Silver14% of games44.3%~14:33Silver build →

The heroes whose players buy Battle Vest most often, with the win rate in those games.

Battle Vest in the patch notes

Every patch →
  1. 30 October 20261 change

    • Weapon Damage increased from 18% to 22%
  2. 22 May 20261 change

    • Weapon Damage increased from 15% to 18%

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.