Swift Striker, weapon item

Weapon item · tier 2 · 1,600 souls · passive

Swift Striker stats, win rate and best heroes

Bgrade

Win rate

49.8%

25 of 43 at tier 2

Against its tier

−0.7

points; tier avg 50.5%

Bought by

23.0%

of players

Bought at

~12:00

average

Cost

1,600

souls

Bought in

3.8M

player games, 7 days

The read on Swift Striker

Swift Striker is a tier 2 weapon item costing 1,600 souls. About 1 player in 4 bought it in the last 7 days, and they won 49.8% of those games: 25th of 43 tier 2 items, where the average is 50.5%.

It's usually bought around 12 minutes. Players who bought it before 7 minutes won 52.1%; those who bought it from 16 minutes on won 46.9%.

Haze (93% of games), Wraith (82% of games) and Vindicta (70% of games) buy it most often.

It builds from Rapid Rounds.

What Swift Striker does

Stats

Sprint Speed
+0.75m
Fire Rate
+20%

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

40%50%60%2m7m12m17m22m27m32m37m42m47m52m

Each point is every player who bought Swift Striker in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Swift Striker

HeroBuys it inWonBought atBuilds
Haze93% of games53.8%~7:16Haze build →
Wraith82% of games50.3%~12:36Wraith build →
Vindicta70% of games50.4%~15:20Vindicta build →
Pocket68% of games43.6%~11:32Pocket build →
Infernus68% of games49.4%~9:26Infernus build →
Warden67% of games51.9%~10:15Warden build →
Venator63% of games46.9%~11:05Venator build →
Vyper46% of games46.1%~11:29Vyper build →
Rat King45% of games54.5%~11:30Rat King build →
Mina41% of games44.8%~16:36Mina build →

The heroes whose players buy Swift Striker most often, with the win rate in those games.

Builds from

Swift Striker in the patch notes

Every patch →
  1. 6 March 20261 change

    • Fire Rate increased from 18% to 20%

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.