
Weapon item · tier 2 · 1,600 souls · passive
Mystic Shot stats, win rate and best heroes
Your next bullet deals bonus spirit damage.
The read on Mystic Shot
Mystic Shot is a tier 2 weapon item costing 1,600 souls. About 1 player in 10 bought it in the last 7 days, and they won 50.2% of those games: 21st of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 12 minutes. Players who bought it before 7 minutes won 52.3%; those who bought it from 16 minutes on won 47.0%.
Graves (55% of games), Lash (48% of games) and Yamato (45% of games) buy it most often.
What Mystic Shot does
Stats
- Spirit Power
- 7
Stats
Your next bullet deals bonus spirit damage.
- Spirit Damage
- +40
- Cooldown
- 8s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Mystic Shot in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Mystic Shot
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 55% of games | 58.3% | ~9:53 | Graves build → | |
| 48% of games | 51.0% | ~15:08 | Lash build → | |
| 45% of games | 47.0% | ~10:43 | Yamato build → | |
| 42% of games | 48.3% | ~13:46 | Grey Talon build → | |
| 40% of games | 46.6% | ~9:14 | Paradox build → | |
| 40% of games | 49.3% | ~13:26 | Violet build → | |
| 36% of games | 45.4% | ~9:48 | Viscous build → | |
| 18% of games | 46.9% | ~14:33 | Holliday build → | |
| 16% of games | 48.1% | ~16:09 | Calico build → | |
| 13% of games | 53.4% | ~13:42 | Deadman Danny build → |
The heroes whose players buy Mystic Shot most often, with the win rate in those games.
Mystic Shot in the patch notes
Every patch →28 July 20262 changes
- Cooldown reduced from 9s to 8s
- Spirit scaling reduced from 1.2 to 0.9
30 June 20261 change
- Cooldown increased from 8s to 9s
22 May 20261 change
- Spirit scaling increased from 1 to 1.2
6 March 20261 change
- Damage spirit scaling increased from 0.8 to 1.0
21 November 20252 changes
- Proc damage reduced from 45 to 40
- Spirit power scaling increased from 0.75 to 0.8
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.