
Vitality item · tier 2 · 1,600 souls · passive
Weapon Shielding stats, win rate and best heroes
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
The read on Weapon Shielding
Weapon Shielding is a tier 2 vitality item costing 1,600 souls. About 1 player in 29 bought it in the last 7 days, and they won 49.9% of those games: 25th of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 17 minutes. Players who bought it before 11 minutes won 54.9%; those who bought it from 22 minutes on won 43.2%.
Graves (25% of games), Violet (21% of games) and Celeste (9% of games) buy it most often.
It builds from Grit.
What Weapon Shielding does
Stats
- Out of Combat Regen
- +2.5
Passive
Gain a Barrier whenever you take significant weapon damage from enemy Heroes in a small time frame.
- Barrier
- 300
- Bullet Resist
- +18%
- Damage Threshold
- 250
- Time Frame
- 4s
- Cooldown
- 35s
- Barrier Duration
- 8s
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Weapon Shielding in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Weapon Shielding
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 25% of games | 59.5% | ~13:34 | Graves build → | |
| 21% of games | 48.8% | ~15:09 | Violet build → | |
| 9% of games | 48.3% | ~17:13 | Celeste build → | |
| 7% of games | 43.1% | ~20:17 | Mina build → | |
| 6% of games | 44.7% | ~14:54 | Silver build → | |
| 5% of games | 43.0% | ~17:24 | Vyper build → | |
| 5% of games | 58.9% | ~16:19 | Baba build → | |
| 4% of games | 52.9% | ~18:05 | Paige build → | |
| 3% of games | 41.6% | ~21:20 | Viscous build → | |
| 3% of games | 42.5% | ~20:44 | Rem build → |
The heroes whose players buy Weapon Shielding most often, with the win rate in those games.
Weapon Shielding in the patch notes
Every patch →22 May 20262 changes
- No longer grants +1.75m Move Speed on activation
- Proc now also temporarily grants +18% Bullet Resistance (for the 8s duration)
6 March 20262 changes
- Damage threshold increased from 150 to 250
- Cooldown reduced from 45s to 35s
21 November 20252 changes
- Cooldown increased from 35s to 45s
- Duration reduced from 8s to 7s
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.