
Vitality item · tier 4 · 6,400 souls · active
Infuser stats, win rate and best heroes
Gain Spirit Lifesteal and Spirit Power.
The read on Infuser
Infuser is a tier 4 vitality item costing 6,400 souls. About 1 player in 23 bought it in the last 7 days, and they won 56.4% of those games: 11th of 44 tier 4 items, where the average is 54.9%.
It's usually bought around 30 minutes. Players who bought it before 22 minutes won 61.0%; those who bought it from 37 minutes on won 53.0%.
Victor (69% of games), Seven (25% of games) and Kelvin (14% of games) buy it most often.
It builds from Spirit Lifesteal.
What Infuser does
Stats
- Spirit Lifesteal
- +15%
- Spirit Resist
- +10%
- Bonus Health
- +100
- Spirit Power
- +8
Active
Gain Spirit Lifesteal and Spirit Power.
- Spirit Lifesteal
- +75%
- Spirit Power
- +30
- Cooldown
- 30s
- Duration
- 7s
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Infuser in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Infuser
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 69% of games | 57.0% | ~23:07 | Victor build → | |
| 25% of games | 58.9% | ~33:21 | Seven build → | |
| 14% of games | 59.8% | ~35:36 | Kelvin build → | |
| 12% of games | 57.1% | ~36:08 | Lady Geist build → | |
| 9% of games | 51.9% | ~34:08 | Shiv build → | |
| 6% of games | 55.4% | ~31:57 | Infernus build → | |
| 6% of games | 51.2% | ~34:28 | Celeste build → | |
| 6% of games | 54.0% | ~36:06 | Apollo build → | |
| 4% of games | 54.3% | ~37:10 | Violet build → | |
| 3% of games | 57.0% | ~36:04 | Baba build → |
The heroes whose players buy Infuser most often, with the win rate in those games.
Infuser in the patch notes
Every patch →30 October 20263 changes
- Active Lifesteal increased from 70% to 75%
- Spirit Lifesteal increased from 13% to 15%
- Spirit power increased from 6 to 8
22 May 20262 changes
- Duration increased from 6s to 7s
- Gains +6 Spirit Power (from components)
30 April 20262 changes
- Lifesteal reduced from 16% to 13%
- Active Lifesteal reduced from 80% to 70%
8 May 20251 change
- New sounds added.
6 December 20243 changes
- Duration increased from 6s to 8s.
- No longer grants +50 Health.
- Now grants +70 Spirit Shield.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.