Long Range, weapon item

Weapon item · tier 2 · 1,600 souls · passive

Long Range stats, win rate and best heroes

Deal additional Weapon Damage when beyond a minimum distance from your target.

Bgrade

Win rate

49.7%

27 of 43 at tier 2

Against its tier

−0.8

points; tier avg 50.5%

Bought by

6.0%

of players

Bought at

~11:39

average

Cost

1,600

souls

Bought in

984.1k

player games, 7 days

The read on Long Range

Long Range is a tier 2 weapon item costing 1,600 souls. About 1 player in 17 bought it in the last 7 days, and they won 49.7% of those games: 27th of 43 tier 2 items, where the average is 50.5%.

It's usually bought around 12 minutes. Players who bought it before 7 minutes won 51.1%; those who bought it from 16 minutes on won 46.9%.

Vindicta (80% of games), Paradox (60% of games) and Grey Talon (37% of games) buy it most often.

It upgrades into Sharpshooter.

What Long Range does

Stats

Weapon Fall-off Range
+8%
Sprint Speed
+0.75m

Passive

Deal additional Weapon Damage when beyond a minimum distance from your target.

Weapon Damage
+40%
Min. Distance
15m

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

45%50%55%60%2m7m12m17m22m27m32m37m42m

Each point is every player who bought Long Range in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Long Range

HeroBuys it inWonBought atBuilds
Vindicta80% of games50.1%~13:32Vindicta build →
Paradox60% of games46.7%~9:08Paradox build →
Grey Talon37% of games48.5%~12:51Grey Talon build →
Deadman Danny32% of games54.5%~11:56Deadman Danny build →
Holliday30% of games49.0%~8:48Holliday build →
Solomon16% of games46.1%~9:58Solomon build →
The Doorman6% of games45.0%~11:38The Doorman build →
Rat King4% of games57.7%~8:39Rat King build →
Sinclair2% of games42.5%~11:09Sinclair build →
Venator1% of games45.1%~14:56Venator build →

The heroes whose players buy Long Range most often, with the win rate in those games.

Upgrades into

Long Range in the patch notes

Every patch →
  1. 6 March 20261 change

    • Fall-off Range increased from +4% to +8%
  2. 7 November 20242 changes

    • Long range Weapon Damage reduced from 40% to 30%.
    • Now grants +10% Weapon Damage.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.