
Vitality item · tier 2 · 1,600 souls · passive
Healbane stats, win rate and best heroes
Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.
The read on Healbane
Healbane is a tier 2 vitality item costing 1,600 souls. About 1 player in 4 bought it in the last 7 days, and they won 49.6% of those games: 29th of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 17 minutes. Players who bought it before 11 minutes won 52.9%; those who bought it from 21 minutes on won 44.7%.
Shiv (73% of games), Mirage (69% of games) and Seven (64% of games) buy it most often.
What Healbane does
Stats
- Spirit Power
- +7
Passive
Your spirit damage reduces the enemy's Incoming Healing. If an enemy hero dies under this effect, you receive a large heal.
- Incoming Healing
- -35%
- Heal On Hero Kill
- 170
- Duration
- 8s
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Healbane in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Healbane
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 73% of games | 45.5% | ~13:08 | Shiv build → | |
| 69% of games | 44.5% | ~10:39 | Mirage build → | |
| 64% of games | 55.4% | ~15:06 | Seven build → | |
| 55% of games | 50.4% | ~12:38 | Infernus build → | |
| 54% of games | 55.4% | ~15:15 | Kelvin build → | |
| 51% of games | 49.6% | ~15:32 | Mo & Krill build → | |
| 50% of games | 47.8% | ~15:37 | Yamato build → | |
| 43% of games | 49.0% | ~15:29 | Apollo build → | |
| 43% of games | 52.4% | ~19:08 | McGinnis build → | |
| 41% of games | 56.0% | ~16:09 | Baba build → |
The heroes whose players buy Healbane most often, with the win rate in those games.
Healbane in the patch notes
Every patch →30 October 20262 changes
- Multiple sources now stack on the enemy with diminishing returns (previously didn't stack)
- Heal on Hero Kill reduced from 275 to 170 + 3/Boon
7 November 20241 change
- Healing reduction increased from -40% to -45%.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.