
Weapon item · tier 2 · 1,600 souls · passive
Slowing Bullets stats, win rate and best heroes
Your bullets build up a Movement Slow on enemies.
The read on Slowing Bullets
Slowing Bullets is a tier 2 weapon item costing 1,600 souls. About 1 player in 24 bought it in the last 7 days, and they won 48.8% of those games: 37th of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 16 minutes. Players who bought it before 10 minutes won 51.2%; those who bought it from 21 minutes on won 48.7%.
Silver (60% of games), Warden (22% of games) and Venator (17% of games) buy it most often.
It upgrades into Weighted Shots.
What Slowing Bullets does
Passive
Your bullets build up a Movement Slow on enemies.
- Move Speed
- 24%
- Dash Distance
- -20%
- Slow Duration
- 3.5s
- Buildup Per Shot
- 0.7%
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Slowing Bullets in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Slowing Bullets
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 60% of games | 47.1% | ~12:36 | Silver build → | |
| 22% of games | 52.5% | ~19:30 | Warden build → | |
| 17% of games | 46.5% | ~17:05 | Venator build → | |
| 9% of games | 51.6% | ~16:54 | Drifter build → | |
| 7% of games | 50.5% | ~18:02 | Billy build → | |
| 5% of games | 55.8% | ~17:39 | Rat King build → | |
| 5% of games | 47.0% | ~15:31 | Vindicta build → | |
| 4% of games | 51.2% | ~19:55 | Haze build → | |
| 3% of games | 46.1% | ~18:57 | Grey Talon build → | |
| 3% of games | 58.5% | ~23:06 | Abrams build → |
The heroes whose players buy Slowing Bullets most often, with the win rate in those games.
Slowing Bullets in the patch notes
Every patch →28 July 20261 change
- No longer grants +15% Weapon Damage
22 May 20261 change
- Dash Distance slow reduced from -25% to -22%
7 November 20241 change
- Spirit Power increased from +5 to +6.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.