
Weapon item · tier 2 · 1,600 souls · passive
Active Reload stats, win rate and best heroes
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
The read on Active Reload
Active Reload is a tier 2 weapon item costing 1,600 souls. About 1 player in 22 bought it in the last 7 days, and they won 52.1% of those games: 4th of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 11 minutes. Players who bought it before 6 minutes won 55.3%; those who bought it from 14 minutes on won 48.5%.
Haze (75% of games), Ivy (34% of games) and Vyper (10% of games) buy it most often.
What Active Reload does
Stats
- Max Ammo
- +20%
Passive
While reloading, pressing Reload during the highlighted portion will instantly finish your reload and grant you Fire Rate, Bullet Lifesteal and Move Speed.
- Fire Rate
- +25%
- Bullet Lifesteal
- +16%
- Move Speed
- +0.75 m
- Cooldown
- 12s
- Duration
- 7s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Active Reload in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Active Reload
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 75% of games | 53.6% | ~8:13 | Haze build → | |
| 34% of games | 53.3% | ~14:52 | Ivy build → | |
| 10% of games | 44.3% | ~11:26 | Vyper build → | |
| 8% of games | 53.4% | ~14:29 | Graves build → | |
| 5% of games | 48.6% | ~15:20 | Vindicta build → | |
| 5% of games | 42.6% | ~14:13 | Venator build → | |
| 4% of games | 48.1% | ~22:03 | Holliday build → | |
| 4% of games | 43.6% | ~11:02 | McGinnis build → | |
| 2% of games | 49.2% | ~17:16 | Nurse Harrow build → | |
| 2% of games | 43.7% | ~12:46 | The Doorman build → |
The heroes whose players buy Active Reload most often, with the win rate in those games.
Active Reload in the patch notes
Every patch →22 May 20261 change
- Lifesteal increased from 14% to 16%
30 April 20262 changes
- Fire Rate increased from +22% to +25%
- Lifesteal reduced from 18% to 14%
6 March 20261 change
- You can now reload while already full when carrying this item
25 February 20251 change
- Now plays a sound when entering the active window.
6 December 20241 change
- Ammo increased from 18% to 24%.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.