Weakening Headshot, weapon item

Weapon item · tier 2 · 1,600 souls · passive

Weakening Headshot stats, win rate and best heroes

Landing a Headshot reduces their Bullet Resist.

Bgrade

Win rate

50.7%

17 of 43 at tier 2

Against its tier

+0.2

points; tier avg 50.5%

Bought by

4.3%

of players

Bought at

~19:15

average

Cost

1,600

souls

Bought in

703.6k

player games, 7 days

The read on Weakening Headshot

Weakening Headshot is a tier 2 weapon item costing 1,600 souls. About 1 player in 23 bought it in the last 7 days, and they won 50.7% of those games: 17th of 43 tier 2 items, where the average is 50.5%.

It's usually bought around 19 minutes. Players who bought it before 10 minutes won 50.7%; those who bought it from 27 minutes on won 53.2%.

Venator (31% of games), Paradox (20% of games) and Haze (19% of games) buy it most often.

It upgrades into Crippling Headshot.

What Weakening Headshot does

Stats

Bonus Health
+60

Passive

Landing a Headshot reduces their Bullet Resist.

Bullet Resist
-12%
Debuff Duration
12s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

45%50%55%2m7m12m17m22m27m32m37m42m47m52m

Each point is every player who bought Weakening Headshot in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Weakening Headshot

HeroBuys it inWonBought atBuilds
Venator31% of games47.1%~12:41Venator build →
Paradox20% of games49.1%~22:40Paradox build →
Haze19% of games55.9%~19:08Haze build →
Billy13% of games50.4%~13:58Billy build →
Bebop12% of games49.8%~21:32Bebop build →
Holliday9% of games48.8%~23:51Holliday build →
Vyper8% of games49.9%~20:34Vyper build →
Vindicta6% of games54.1%~29:03Vindicta build →
Ivy5% of games55.9%~27:20Ivy build →
Wraith5% of games52.7%~20:58Wraith build →

The heroes whose players buy Weakening Headshot most often, with the win rate in those games.

Upgrades into

Weakening Headshot in the patch notes

Every patch →
  1. 16 September 20261 change

    • Bullet Resist Reduction reduced from -13% to -12%
  2. 22 May 20261 change

    • Now works vs NPCs
  3. 6 March 20261 change

    • Bonus health increased from +50 to +60

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.