Metal Skin, vitality item

Vitality item · tier 3 · 3,200 souls · active

Metal Skin stats, win rate and best heroes

Become immune to bullets.

Dgrade

Win rate

40.9%

46 of 46 at tier 3

Against its tier

−9.7

points; tier avg 50.6%

Bought by

3.0%

of players

Bought at

~29:52

average

Cost

3,200

souls

Bought in

481.9k

player games, 7 days

The read on Metal Skin

Metal Skin is a tier 3 vitality item costing 3,200 souls. About 1 player in 34 bought it in the last 7 days, and they won 40.9% of those games: 46th of 46 tier 3 items, where the average is 50.6%.

It's usually bought around 30 minutes. Players who bought it before 23 minutes won 43.9%; those who bought it from 36 minutes on won 39.4%.

Baba (14% of games), Bebop (5% of games) and Shiv (5% of games) buy it most often.

What Metal Skin does

Stats

Bullet Resist
+12%

Active

Become immune to bullets.

Active Movespeed Penalty
-1.5m
Gravity Scale
20%
Dash Distance
-20%
Duration
5s
Cooldown
24s

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

40%45%50%12m17m22m27m32m37m42m47m52m57m

Each point is every player who bought Metal Skin in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Metal Skin

HeroBuys it inWonBought atBuilds
Baba14% of games52.1%~26:42Baba build →
Bebop5% of games39.5%~30:03Bebop build →
Shiv5% of games36.4%~29:05Shiv build →
Billy4% of games40.5%~29:33Billy build →
Yamato4% of games40.1%~29:28Yamato build →
Silver4% of games38.0%~29:55Silver build →
Victor4% of games44.8%~30:19Victor build →
Warden4% of games38.3%~28:39Warden build →
Drifter4% of games40.9%~29:57Drifter build →
Infernus4% of games40.9%~29:55Infernus build →

The heroes whose players buy Metal Skin most often, with the win rate in those games.

Metal Skin in the patch notes

Every patch →
  1. 30 October 20261 change

    • Now increases your gravity by 20% while active
  2. 6 March 20261 change

    • Bullet Resist reduced from 15% to 12%
  3. 8 May 20252 changes

    • Effects revision at start to make it more apparent.
    • Added metal footstep sweetener sound when Metal Skin is active.
  4. 6 December 20242 changes

    • Duration increased from 3.5s to 4s.
    • Stamina movement distance reduced by 25%.
  5. 7 November 20241 change

    • No longer blocks melee damage.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.