
Vitality item · tier 3 · 3,200 souls · passive
Veil Walker stats, win rate and best heroes
Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
The read on Veil Walker
Veil Walker is a tier 3 vitality item costing 3,200 souls. About 1 player in 40 bought it in the last 7 days, and they won 49.2% of those games: 35th of 46 tier 3 items, where the average is 50.6%.
It's usually bought around 19 minutes. Players who bought it before 14 minutes won 52.8%; those who bought it from 22 minutes on won 47.7%.
Bebop (33% of games), Sinclair (17% of games) and Drifter (12% of games) buy it most often.
What Veil Walker does
Stats
- Bonus Health
- +125
- Spirit Power
- 6
Passive
Walking through a cosmic veil grants you Stealth, Heal and increased Move Speed.
- Invis Move Speed
- 3.5m
- Heal
- 85
- Invisibility Duration
- 8s
- Cooldown
- 15s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Veil Walker in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Veil Walker
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 33% of games | 49.1% | ~18:03 | Bebop build → | |
| 17% of games | 46.8% | ~20:01 | Sinclair build → | |
| 12% of games | 51.7% | ~20:12 | Drifter build → | |
| 11% of games | 46.7% | ~18:25 | Paradox build → | |
| 8% of games | 47.8% | ~19:22 | Mo & Krill build → | |
| 6% of games | 49.6% | ~20:41 | Holliday build → | |
| 3% of games | 47.2% | ~22:04 | The Doorman build → | |
| 3% of games | 47.2% | ~19:16 | Viscous build → | |
| 2% of games | 49.3% | ~24:39 | Calico build → | |
| 2% of games | 52.6% | ~24:06 | Dynamo build → |
The heroes whose players buy Veil Walker most often, with the win rate in those games.
Veil Walker in the patch notes
Every patch →16 September 20264 changes
- No longer builds from Sprint Boots
- No longer grants +2 Sprint and +2 Out of Combat Regen (due to loss of component)
- Movement speed bonus is now removed when the invisibility is removed
- Spirit Power reduced from 10 to 6
22 May 20262 changes
- Heal per boon increased from 6 to 8
- Invisibility duration increased from 7s to 8s
30 April 20262 changes
- Now upgrades from Sprint Boots (includes it's stats)
- Bonus Health Reduced from +175 to +125
25 February 20252 changes
- Added new vfx.
- Added proc sound.
6 December 20242 changes
- When shot while invisible, you will require 1s to go back invisible rather than 0.25s.
- Cooldown increased from 18s to 22s.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.