
Vitality item · tier 3 · 3,200 souls · active
Rescue Beam stats, win rate and best heroes
Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
The read on Rescue Beam
Rescue Beam is a tier 3 vitality item costing 3,200 souls. About 1 player in 51 bought it in the last 7 days, and they won 50.4% of those games: 21st of 46 tier 3 items, where the average is 50.6%.
It's usually bought around 20 minutes. Players who bought it before 14 minutes won 50.7%; those who bought it from 25 minutes on won 49.2%.
Viscous (30% of games), Paige (26% of games) and Rem (12% of games) buy it most often.
It builds from Healing Rite.
What Rescue Beam does
Stats
- Sprint Speed
- +0.75m
- Ability Range
- +6%
Active
Heals a target allied hero and yourself for a percentage of Max Health. Once while healing, you can Pull the target towards you. Can be self-cast.
- Heal Amount
- 20%
- Channel Duration
- 2.5s
- Cast Range
- 35m
- Cooldown
- 60s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Rescue Beam in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Rescue Beam
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 30% of games | 45.7% | ~17:45 | Viscous build → | |
| 26% of games | 56.1% | ~20:48 | Paige build → | |
| 12% of games | 44.7% | ~20:33 | Rem build → | |
| 9% of games | 54.1% | ~21:02 | Kelvin build → | |
| 6% of games | 51.9% | ~18:40 | Ivy build → | |
| 6% of games | 51.8% | ~17:44 | Dynamo build → | |
| 6% of games | 49.4% | ~22:51 | Nurse Harrow build → | |
| 3% of games | 47.7% | ~24:35 | The Doorman build → | |
| 2% of games | 47.7% | ~23:13 | Solomon build → | |
| 1% of games | 49.7% | ~21:51 | McGinnis build → |
The heroes whose players buy Rescue Beam most often, with the win rate in those games.
Rescue Beam in the patch notes
Every patch →30 April 20261 change
- Cast range increased from 32m to 35m
6 March 20261 change
- Ability Range reduced from +8% to +6%
8 May 20251 change
- New sounds added.
25 February 20252 changes
- Fixed the UI prompt getting stuck when moving too far away from the other player.
- Fixed heroes sometimes getting dropped to the ground while under the effect of Rescue Beam.
6 December 20241 change
- Range reduced from 32m to 28m.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.