Bullet Resilience, vitality item

Vitality item · tier 3 · 3,200 souls · passive

Bullet Resilience stats, win rate and best heroes

When below 50% health, gain additional Bullet Resist.

Dgrade

Win rate

47.1%

41 of 46 at tier 3

Against its tier

−3.5

points; tier avg 50.6%

Bought by

4.1%

of players

Bought at

~28:48

average

Cost

3,200

souls

Bought in

671.7k

player games, 7 days

The read on Bullet Resilience

Bullet Resilience is a tier 3 vitality item costing 3,200 souls. About 1 player in 24 bought it in the last 7 days, and they won 47.1% of those games: 41st of 46 tier 3 items, where the average is 50.6%.

It's usually bought around 29 minutes. Players who bought it before 22 minutes won 50.6%; those who bought it from 35 minutes on won 44.4%.

Baba (28% of games), Abrams (10% of games) and Mo & Krill (9% of games) buy it most often.

What Bullet Resilience does

Stats

Out of Combat Regen
+5
Bullet Resist
+35%

Passive

When below 50% health, gain additional Bullet Resist.

Bullet Resist
+15%

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

45%50%55%7m12m17m22m27m32m37m42m47m52m57m

Each point is every player who bought Bullet Resilience in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Bullet Resilience

HeroBuys it inWonBought atBuilds
Baba28% of games57.2%~23:42Baba build →
Abrams10% of games49.7%~28:02Abrams build →
Mo & Krill9% of games44.3%~28:40Mo & Krill build →
Bebop7% of games45.0%~28:27Bebop build →
Billy7% of games46.5%~28:46Billy build →
Shiv7% of games43.4%~28:58Shiv build →
Rat King6% of games47.4%~28:12Rat King build →
Silver6% of games43.9%~28:44Silver build →
Lady Geist6% of games50.6%~29:10Lady Geist build →
Victor6% of games49.6%~29:58Victor build →

The heroes whose players buy Bullet Resilience most often, with the win rate in those games.

Bullet Resilience in the patch notes

Every patch →
  1. 30 October 20262 changes

    • Bullet Resistance increased from 30% to 35%
    • Out of Combat Regen increased from 3 to 5
  2. 30 April 20261 change

    • Now grants +3 Out of Combat Regen
  3. 6 March 20262 changes

    • Low Health threshold increased from 40% to 50%
    • Low Health resistance reduced from 22% to 15%

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.