
Vitality item · tier 3 · 3,200 souls · active
Healing Nova stats, win rate and best heroes
Heal yourself and nearby allies.
The read on Healing Nova
Healing Nova is a tier 3 vitality item costing 3,200 souls. About 1 player in 57 bought it in the last 7 days, and they won 49.9% of those games: 27th of 46 tier 3 items, where the average is 50.7%.
It's usually bought around 21 minutes. Players who bought it before 14 minutes won 52.9%; those who bought it from 26 minutes on won 48.4%.
Rem (33% of games), Ivy (17% of games) and Paige (6% of games) buy it most often.
It builds from Healing Rite.
What Healing Nova does
Stats
- Ability Range
- +5%
- Spirit Power
- 8
Active
Heal yourself and nearby allies.
- Total HP Regen
- 325
- Cooldown
- 60s
- Regen Duration
- 2s
- Radius
- 18m
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Healing Nova in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Healing Nova
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 33% of games | 47.1% | ~20:10 | Rem build → | |
| 17% of games | 53.2% | ~18:33 | Ivy build → | |
| 6% of games | 57.5% | ~20:48 | Paige build → | |
| 4% of games | 56.8% | ~24:59 | Baba build → | |
| 4% of games | 52.1% | ~21:31 | Dynamo build → | |
| 4% of games | 50.4% | ~23:58 | Nurse Harrow build → | |
| 3% of games | 53.2% | ~21:41 | Kelvin build → | |
| 3% of games | 49.6% | ~24:45 | McGinnis build → | |
| 3% of games | 48.0% | ~24:45 | Viscous build → | |
| 1% of games | 47.0% | ~24:40 | Solomon build → |
The heroes whose players buy Healing Nova most often, with the win rate in those games.
Healing Nova in the patch notes
Every patch →30 October 20261 change
- Now scales with Spirit Power (1.1) instead of Boons (6)
6 March 20261 change
- Ability Range reduced from +6% to +5%
8 May 20251 change
- New sounds added.
6 December 20241 change
- Time to heal increased from 2s to 2.75s.
7 November 20241 change
- Now grants +6% Ability Range.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.