Healing Nova, vitality item

Vitality item · tier 3 · 3,200 souls · active

Healing Nova stats, win rate and best heroes

Heal yourself and nearby allies.

Bgrade

Win rate

49.9%

27 of 46 at tier 3

Against its tier

−0.8

points; tier avg 50.7%

Bought by

1.8%

of players

Bought at

~21:00

average

Cost

3,200

souls

Bought in

286.0k

player games, 7 days

The read on Healing Nova

Healing Nova is a tier 3 vitality item costing 3,200 souls. About 1 player in 57 bought it in the last 7 days, and they won 49.9% of those games: 27th of 46 tier 3 items, where the average is 50.7%.

It's usually bought around 21 minutes. Players who bought it before 14 minutes won 52.9%; those who bought it from 26 minutes on won 48.4%.

Rem (33% of games), Ivy (17% of games) and Paige (6% of games) buy it most often.

It builds from Healing Rite.

What Healing Nova does

Stats

Ability Range
+5%
Spirit Power
8

Active

Heal yourself and nearby allies.

Total HP Regen
325
Cooldown
60s
Regen Duration
2s
Radius
18m

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%45%50%55%9m14m19m24m29m34m39m44m49m

Each point is every player who bought Healing Nova in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Healing Nova

HeroBuys it inWonBought atBuilds
Rem33% of games47.1%~20:10Rem build →
Ivy17% of games53.2%~18:33Ivy build →
Paige6% of games57.5%~20:48Paige build →
Baba4% of games56.8%~24:59Baba build →
Dynamo4% of games52.1%~21:31Dynamo build →
Nurse Harrow4% of games50.4%~23:58Nurse Harrow build →
Kelvin3% of games53.2%~21:41Kelvin build →
McGinnis3% of games49.6%~24:45McGinnis build →
Viscous3% of games48.0%~24:45Viscous build →
Solomon1% of games47.0%~24:40Solomon build →

The heroes whose players buy Healing Nova most often, with the win rate in those games.

Builds from

Healing Nova in the patch notes

Every patch →
  1. 30 October 20261 change

    • Now scales with Spirit Power (1.1) instead of Boons (6)
  2. 6 March 20261 change

    • Ability Range reduced from +6% to +5%
  3. 8 May 20251 change

    • New sounds added.
  4. 6 December 20241 change

    • Time to heal increased from 2s to 2.75s.
  5. 7 November 20241 change

    • Now grants +6% Ability Range.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.