Spirit Resilience, vitality item

Vitality item · tier 3 · 3,200 souls · passive

Spirit Resilience stats, win rate and best heroes

When below 50% health, gain additional Spirit Resist.

Bgrade

Win rate

50.5%

19 of 46 at tier 3

Against its tier

−0.1

points; tier avg 50.6%

Bought by

21.9%

of players

Bought at

~27:16

average

Cost

3,200

souls

Bought in

3.6M

player games, 7 days

The read on Spirit Resilience

Spirit Resilience is a tier 3 vitality item costing 3,200 souls. About 1 player in 5 bought it in the last 7 days, and they won 50.5% of those games: 19th of 46 tier 3 items, where the average is 50.6%.

It's usually bought around 27 minutes. Players who bought it before 21 minutes won 54.1%; those who bought it from 33 minutes on won 46.8%.

Rat King (47% of games), Billy (46% of games) and Lady Geist (46% of games) buy it most often.

What Spirit Resilience does

Stats

Out of Combat Regen
+3
Spirit Resist
+30%

Passive

When below 50% health, gain additional Spirit Resist.

Spirit Resist
+15%

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

45%50%55%10m15m20m25m30m35m40m45m50m55m60m

Each point is every player who bought Spirit Resilience in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Spirit Resilience

HeroBuys it inWonBought atBuilds
Rat King47% of games53.9%~25:58Rat King build →
Billy46% of games51.1%~26:00Billy build →
Lady Geist46% of games52.7%~24:20Lady Geist build →
Abrams44% of games53.4%~26:44Abrams build →
Silver43% of games48.3%~25:57Silver build →
Venator43% of games47.9%~25:15Venator build →
Warden41% of games51.3%~25:20Warden build →
Shiv38% of games46.3%~26:15Shiv build →
Mo & Krill34% of games48.0%~26:01Mo & Krill build →
Bebop33% of games48.7%~26:34Bebop build →

The heroes whose players buy Spirit Resilience most often, with the win rate in those games.

Spirit Resilience in the patch notes

Every patch →
  1. 30 April 20261 change

    • Now grants +3 Out of Combat Regen
  2. 6 March 20262 changes

    • Low Health threshold increased from 40% to 50%
    • Low Health resistance reduced from 22% to 15%

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.