
Vitality item · tier 3 · 3,200 souls · passive
Lifestrike stats, win rate and best heroes
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount. This heal is 40% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.
The read on Lifestrike
Lifestrike is a tier 3 vitality item costing 3,200 souls. About 1 player in 8 bought it in the last 7 days, and they won 50.3% of those games: 24th of 46 tier 3 items, where the average is 50.6%.
It's usually bought around 18 minutes. Players who bought it before 13 minutes won 53.9%; those who bought it from 23 minutes on won 48.3%.
Billy (86% of games), Abrams (70% of games) and Silver (65% of games) buy it most often.
It builds from Melee Lifesteal.
What Lifestrike does
Stats
- Bonus Health
- +125
- Melee Damage
- +16%
Passive
Your Melee Attack applies Movement Slow and heals you for a percentage of the Melee Damage dealt plus a fixed amount.
This heal is 40% effective vs non-heroes.
Cooldown is 1.5x as long for Light Melee hits.
- Move Speed
- 48%
- Heal on Melee Hit
- 120
- Melee Hit Heal
- 35%
- Slow Duration
- 2.5s
- Cooldown
- 4s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Lifestrike in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Lifestrike
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 86% of games | 50.0% | ~16:01 | Billy build → | |
| 70% of games | 53.6% | ~19:12 | Abrams build → | |
| 65% of games | 47.1% | ~17:15 | Silver build → | |
| 52% of games | 49.0% | ~18:15 | Yamato build → | |
| 49% of games | 52.0% | ~20:19 | Drifter build → | |
| 46% of games | 49.7% | ~21:50 | Calico build → | |
| 39% of games | 49.8% | ~19:15 | Apollo build → | |
| 36% of games | 49.4% | ~19:12 | Viscous build → | |
| 11% of games | 50.2% | ~19:34 | Bebop build → | |
| 9% of games | 55.6% | ~20:46 | Baba build → |
The heroes whose players buy Lifestrike most often, with the win rate in those games.
Lifestrike in the patch notes
Every patch →16 September 20262 changes
- Heal on Melee hit increased from 100+1.5 to 120+1.75
- Melee hit heal increased from 30% to 35%
28 July 20261 change
- When hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
6 March 20262 changes
- Heal on melee hit reduced from 160 to 100 + 1.5/boon
- Heal on melee hit percentage reduced from 50% to 30% + 0.5%/boon
7 November 20241 change
- Bullet resistance increased from 8% to 10%.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.