Crippling Headshot, weapon item

Weapon item · tier 4 · 6,400 souls · passive

Crippling Headshot stats, win rate and best heroes

Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.

Bgrade

Win rate

55.5%

20 of 44 at tier 4

Against its tier

+0.6

points; tier avg 54.9%

Bought by

3.9%

of players

Bought at

~34:41

average

Cost

6,400

souls

Bought in

642.3k

player games, 7 days

The read on Crippling Headshot

Crippling Headshot is a tier 4 weapon item costing 6,400 souls. About 1 player in 25 bought it in the last 7 days, and they won 55.5% of those games: 20th of 44 tier 4 items, where the average is 54.9%.

It's usually bought around 35 minutes. Players who bought it before 29 minutes won 57.5%; those who bought it from 40 minutes on won 52.2%.

Paradox (20% of games), Venator (16% of games) and Haze (16% of games) buy it most often.

It builds from Weakening Headshot.

What Crippling Headshot does

Stats

Bonus Health
+125

Passive

Landing a Headshot will reduce their Bullet, Spirit Resist, and Incoming Healing.

Bullet Resist
-16%
Spirit Resist
-16%
Incoming Healing
-40%
Debuff Duration
12s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

45%50%55%60%12m17m22m27m32m37m42m47m52m57m62m

Each point is every player who bought Crippling Headshot in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Crippling Headshot

HeroBuys it inWonBought atBuilds
Paradox20% of games53.9%~35:13Paradox build →
Venator16% of games49.8%~33:16Venator build →
Haze16% of games62.0%~33:12Haze build →
Holliday15% of games53.6%~34:45Holliday build →
Vindicta13% of games56.1%~35:39Vindicta build →
Bebop9% of games53.0%~30:58Bebop build →
Billy7% of games54.5%~33:52Billy build →
Drifter7% of games59.3%~35:55Drifter build →
Ivy6% of games57.9%~34:12Ivy build →
Vyper6% of games57.4%~35:12Vyper build →

The heroes whose players buy Crippling Headshot most often, with the win rate in those games.

Crippling Headshot in the patch notes

Every patch →
  1. 30 October 20261 change

    • Anti-Heal increased from -35% to -40%
  2. 22 May 20261 change

    • Now works vs NPCs
  3. 21 November 20251 change

    • Healing Reduction increased from -30% to -35%
  4. 8 May 20251 change

    • Effects revision to show when the item procs.
  5. 6 December 20241 change

    • The headshot debuff will now stack from different sources, diminishingly (24%, 12%, 6%, etc).

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.