Melee Lifesteal, vitality item

Vitality item · tier 1 · 800 souls · passive

Melee Lifesteal stats, win rate and best heroes

Your next Melee attack heals you. This heal is 30% effective vs non-heroes. Cooldown is 1.5x as long for Light Melee hits.

Bgrade

Win rate

49.4%

14 of 23 at tier 1

Against its tier

−0.6

points; tier avg 49.9%

Bought by

16.4%

of players

Bought at

~4:22

average

Cost

800

souls

Bought in

2.7M

player games, 7 days

The read on Melee Lifesteal

Melee Lifesteal is a tier 1 vitality item costing 800 souls. About 1 player in 6 bought it in the last 7 days, and they won 49.4% of those games: 14th of 23 tier 1 items, where the average is 49.9%.

It's usually bought around 4 minutes. Players who bought it before 1 minute won 52.5%; those who bought it from 6 minutes on won 47.8%.

Calico (97% of games), Billy (95% of games) and Silver (89% of games) buy it most often.

It upgrades into Lifestrike.

What Melee Lifesteal does

Stats

Melee Damage
+12%

Passive

Your next Melee attack heals you.

This heal is 30% effective vs non-heroes.

Cooldown is 1.5x as long for Light Melee hits.

Heal on Melee Hit
100
Cooldown
8s

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

40%45%50%2m7m12m17m22m27m32m37m42m

Each point is every player who bought Melee Lifesteal in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Melee Lifesteal

HeroBuys it inWonBought atBuilds
Calico97% of games48.6%~2:02Calico build →
Billy95% of games49.3%~3:32Billy build →
Silver89% of games46.5%~4:20Silver build →
Abrams85% of games52.8%~5:15Abrams build →
Yamato79% of games47.6%~4:12Yamato build →
Drifter76% of games50.9%~2:39Drifter build →
Apollo41% of games49.3%~6:27Apollo build →
Viscous39% of games48.4%~5:50Viscous build →
Baba12% of games54.2%~7:37Baba build →
Bebop11% of games49.7%~9:39Bebop build →

The heroes whose players buy Melee Lifesteal most often, with the win rate in those games.

Upgrades into

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.