
Vitality item · tier 2 · 1,600 souls · passive
Spirit Shielding stats, win rate and best heroes
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
The read on Spirit Shielding
Spirit Shielding is a tier 2 vitality item costing 1,600 souls. About 1 player in 10 bought it in the last 7 days, and they won 48.9% of those games: 35th of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 17 minutes. Players who bought it before 11 minutes won 52.3%; those who bought it from 22 minutes on won 44.5%.
Violet (54% of games), Billy (32% of games) and Celeste (31% of games) buy it most often.
It builds from Grit.
What Spirit Shielding does
Stats
- Out of Combat Regen
- +2.5
Passive
Gain a Barrier whenever you take significant spirit damage from enemy Heroes in a small time frame.
- Barrier
- 300
- Spirit Resist
- +15%
- Damage Threshold
- 225
- Time Frame
- 3.5s
- Barrier Duration
- 8s
- Cooldown
- 45s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Spirit Shielding in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Spirit Shielding
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 54% of games | 48.8% | ~13:12 | Violet build → | |
| 32% of games | 49.1% | ~15:26 | Billy build → | |
| 31% of games | 50.1% | ~15:14 | Celeste build → | |
| 26% of games | 46.3% | ~15:50 | Vyper build → | |
| 24% of games | 46.2% | ~15:51 | Silver build → | |
| 18% of games | 57.0% | ~16:51 | Graves build → | |
| 16% of games | 45.1% | ~18:34 | Mina build → | |
| 14% of games | 47.5% | ~17:03 | Yamato build → | |
| 12% of games | 54.5% | ~17:17 | Paige build → | |
| 12% of games | 55.5% | ~15:25 | Seven build → |
The heroes whose players buy Spirit Shielding most often, with the win rate in those games.
Spirit Shielding in the patch notes
Every patch →30 October 20261 change
- Spirit Resist reduced from 18% to 15%
22 May 20262 changes
- No longer grants +1.75m Move Speed on activation
- Proc now also temporarily grants +18% Spirit Resistance (for the 8s duration)
21 November 20253 changes
- Cooldown increased from 35s to 45s
- Damage threshold increased from 175 to 225
- Duration reduced from 8s to 7s
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.