
Vitality item · tier 2 · 1,600 souls · active
Restorative Locket stats, win rate and best heroes
The read on Restorative Locket
Restorative Locket is a tier 2 vitality item costing 1,600 souls. About 1 player in 38 bought it in the last 7 days, and they won 49.2% of those games: 32nd of 43 tier 2 items, where the average is 50.5%.
It's usually bought around 16 minutes. Players who bought it before 12 minutes won 53.0%; those who bought it from 18 minutes on won 45.3%.
Celeste (45% of games), Baba (15% of games) and Rem (6% of games) buy it most often.
What Restorative Locket does
Stats
- Spirit Resist
- +8%
Active
When an enemy uses an ability within 32mm range from you, store one Restoration Stack.
Consume all stacks to heal yourself and replenish up to 3 stamina based on how many stacks you have.
- Heal Per Stack
- 16
- Cooldown
- 20s
- Max Stacks
- 25
- Max Stamina Restore
- 3
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Restorative Locket in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Restorative Locket
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 45% of games | 49.3% | ~15:29 | Celeste build → | |
| 15% of games | 57.3% | ~15:10 | Baba build → | |
| 6% of games | 43.9% | ~14:48 | Rem build → | |
| 6% of games | 51.1% | ~15:05 | Lash build → | |
| 5% of games | 47.4% | ~16:46 | Yamato build → | |
| 5% of games | 48.7% | ~16:01 | Apollo build → | |
| 5% of games | 52.6% | ~15:44 | Abrams build → | |
| 4% of games | 46.2% | ~15:47 | Shiv build → | |
| 4% of games | 50.5% | ~16:59 | Nurse Harrow build → | |
| 3% of games | 44.1% | ~19:06 | Mina build → |
The heroes whose players buy Restorative Locket most often, with the win rate in those games.
Restorative Locket in the patch notes
Every patch →16 September 20262 changes
- Heal per boon reduced from 0.5 to 0.45
- Stack range reduced from 35m to 32m
22 August 20261 change
- Spirit Resistance reduced from 10% to 8%
28 July 20261 change
- Heal per boon increased from 0.32 to 0.5
22 May 20262 changes
- No longer has a minimum of 1 stamina restore
- Max stamina restored reduced from 4 to 3
30 April 20262 changes
- Max Stacks increased from 20 to 25 (max stamina restore happens at 25 stacks now)
- Heal per stack reduced from 20 to 16
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.