Debuff Reducer, vitality item

Vitality item · tier 2 · 1,600 souls · passive

Debuff Reducer stats, win rate and best heroes

Reduces the duration of all negative effects applied to you.

Bgrade

Win rate

51.1%

11 of 43 at tier 2

Against its tier

+0.6

points; tier avg 50.5%

Bought by

6.9%

of players

Bought at

~27:23

average

Cost

1,600

souls

Bought in

1.1M

player games, 7 days

The read on Debuff Reducer

Debuff Reducer is a tier 2 vitality item costing 1,600 souls. About 1 player in 15 bought it in the last 7 days, and they won 51.1% of those games: 11th of 43 tier 2 items, where the average is 50.5%.

It's usually bought around 27 minutes. Players who bought it before 21 minutes won 50.7%; those who bought it from 34 minutes on won 48.9%.

Silver (25% of games), Dynamo (18% of games) and Abrams (18% of games) buy it most often.

It upgrades into Spellbreaker and Unstoppable.

What Debuff Reducer does

Stats

Bonus Health
+90

Passive

Reduces the duration of all negative effects applied to you.

Debuff Resist
+25%

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

45%50%2m7m12m17m22m27m32m37m42m47m52m57m

Each point is every player who bought Debuff Reducer in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Debuff Reducer

HeroBuys it inWonBought atBuilds
Silver25% of games49.2%~24:56Silver build →
Dynamo18% of games53.1%~26:36Dynamo build →
Abrams18% of games54.2%~25:33Abrams build →
Shiv17% of games47.3%~26:13Shiv build →
Seven17% of games56.4%~25:36Seven build →
Lash13% of games53.1%~28:49Lash build →
Vyper13% of games50.3%~27:44Vyper build →
Haze9% of games56.5%~29:12Haze build →
Billy9% of games50.3%~27:51Billy build →
Bebop9% of games48.7%~26:54Bebop build →

The heroes whose players buy Debuff Reducer most often, with the win rate in those games.

Debuff Reducer in the patch notes

Every patch →
  1. 22 May 20261 change

    • Now grants +90 Health
  2. 7 November 20241 change

    • Health increased from +75 to +125.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.