Unstoppable, vitality item

Vitality item · tier 4 · 6,400 souls · active

Unstoppable stats, win rate and best heroes

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.

Bgrade

Win rate

54.3%

31 of 44 at tier 4

Against its tier

−0.6

points; tier avg 54.8%

Bought by

5.4%

of players

Bought at

~34:28

average

Cost

6,400

souls

Bought in

888.8k

player games, 7 days

The read on Unstoppable

Unstoppable is a tier 4 vitality item costing 6,400 souls. About 1 player in 18 bought it in the last 7 days, and they won 54.3% of those games: 31st of 44 tier 4 items, where the average is 54.8%.

It's usually bought around 34 minutes. Players who bought it before 28 minutes won 58.6%; those who bought it from 40 minutes on won 49.5%.

Seven (27% of games), Silver (25% of games) and Dynamo (23% of games) buy it most often.

It builds from Debuff Reducer.

What Unstoppable does

Stats

Debuff Resist
+25%
Bonus Health
+125

Active

Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm.

Cannot be used while Stunned or Slept.

Duration
5.5s
Cooldown
60s

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

40%50%60%14m19m24m29m34m39m44m49m54m59m64m

Each point is every player who bought Unstoppable in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Unstoppable

HeroBuys it inWonBought atBuilds
Seven27% of games57.8%~31:32Seven build →
Silver25% of games52.3%~32:15Silver build →
Dynamo23% of games55.2%~32:03Dynamo build →
Lash15% of games54.4%~34:58Lash build →
Haze15% of games59.4%~34:19Haze build →
Vyper14% of games54.5%~33:14Vyper build →
Shiv11% of games50.2%~35:37Shiv build →
Nurse Harrow9% of games51.5%~33:41Nurse Harrow build →
Abrams6% of games58.3%~35:30Abrams build →
Bebop6% of games50.2%~35:36Bebop build →

The heroes whose players buy Unstoppable most often, with the win rate in those games.

Builds from

Unstoppable in the patch notes

Every patch →
  1. 22 May 20261 change

    • Cooldown reduced from 65s to 60s
  2. 8 May 20251 change

    • Effects revisions for better visibility and separation from other effects.
  3. 6 December 20241 change

    • Now has 20% Slow Resistance.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.