Siphon Bullets, vitality item

Vitality item · tier 4 · 6,400 souls · passive

Siphon Bullets stats, win rate and best heroes

Agrade

Win rate

57.4%

5 of 44 at tier 4

Against its tier

+2.6

points; tier avg 54.8%

Bought by

6.9%

of players

Bought at

~32:26

average

Cost

6,400

souls

Bought in

1.1M

player games, 7 days

The read on Siphon Bullets

Siphon Bullets is a tier 4 vitality item costing 6,400 souls. About 1 player in 15 bought it in the last 7 days, and they won 57.4% of those games: 5th of 44 tier 4 items, where the average is 54.8%.

It's usually bought around 32 minutes. Players who bought it before 27 minutes won 62.3%; those who bought it from 37 minutes on won 51.9%.

Rat King (43% of games), Venator (32% of games) and Graves (25% of games) buy it most often.

What Siphon Bullets does

Stats

Weapon Damage
+15%
Bullet Resist
+10%

Passive

Your bullets temporarily steal Max HP from enemies. Enemies regain their stolen health when the debuff expires.

Max HP Steal
2.5%
Steal Duration
17s
Max Frequency
1.2s

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

50%60%16m21m26m31m36m41m46m51m56m61m

Each point is every player who bought Siphon Bullets in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Siphon Bullets

HeroBuys it inWonBought atBuilds
Rat King43% of games58.1%~30:40Rat King build →
Venator32% of games52.3%~31:18Venator build →
Graves25% of games62.7%~32:53Graves build →
Haze22% of games62.6%~33:12Haze build →
Ivy21% of games56.7%~29:35Ivy build →
Warden19% of games56.7%~33:14Warden build →
Mirage17% of games53.1%~36:04Mirage build →
Bebop10% of games54.2%~29:27Bebop build →
Wraith7% of games58.1%~36:44Wraith build →
Drifter6% of games58.8%~35:51Drifter build →

The heroes whose players buy Siphon Bullets most often, with the win rate in those games.

Siphon Bullets in the patch notes

Every patch →
  1. 6 March 20261 change

    • Now steals 2.5% of enemy max HP per bullet instead of a fixed amount
  2. 7 November 20241 change

    • Now grants +15% Weapon Damage.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.