Leech, vitality item

Vitality item · tier 4 · 6,400 souls · passive

Leech stats, win rate and best heroes

Reduces the effect of enemy applied healing reduction.

Bgrade

Win rate

54.4%

30 of 44 at tier 4

Against its tier

−0.5

points; tier avg 54.9%

Bought by

6.5%

of players

Bought at

~31:43

average

Cost

6,400

souls

Bought in

1.1M

player games, 7 days

The read on Leech

Leech is a tier 4 vitality item costing 6,400 souls. About 1 player in 15 bought it in the last 7 days, and they won 54.4% of those games: 30th of 44 tier 4 items, where the average is 54.9%.

It's usually bought around 32 minutes. Players who bought it before 26 minutes won 56.2%; those who bought it from 37 minutes on won 52.0%.

Lady Geist (41% of games), Wraith (26% of games) and Infernus (22% of games) buy it most often.

It builds from Bullet Lifesteal and Spirit Lifesteal.

What Leech does

Stats

Bonus Health
+180
Weapon Damage
+12%
Spirit Power
+12
Spirit Lifesteal
+30%
Bullet Lifesteal
+30%

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

45%50%55%60%12m17m22m27m32m37m42m47m52m57m62m

Each point is every player who bought Leech in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Leech

HeroBuys it inWonBought atBuilds
Lady Geist41% of games54.1%~28:03Lady Geist build →
Wraith26% of games55.5%~31:25Wraith build →
Infernus22% of games53.4%~31:35Infernus build →
Graves17% of games57.5%~31:13Graves build →
Vyper16% of games51.9%~29:46Vyper build →
Seven14% of games56.8%~32:21Seven build →
Drifter13% of games55.7%~32:05Drifter build →
Vindicta11% of games54.3%~33:21Vindicta build →
Warden6% of games52.7%~32:14Warden build →
Victor6% of games57.6%~30:39Victor build →

The heroes whose players buy Leech most often, with the win rate in those games.

Leech in the patch notes

Every patch →
  1. 30 October 20262 changes

    • Bullet Lifesteal increased from 28% to 30%
    • Spirit Lifesteal increased from 28% to 30%
  2. 16 September 20261 change

    • Bullet and Spirit Lifesteal increased from 25% to 28%
  3. 22 May 20261 change

    • Updated bonus HP to match the components
  4. 30 April 20262 changes

    • Bonus Health increased from 120 to 160 (the sum of the two components)
    • Lifesteal reduced from 30% to 25%
  5. 6 December 20242 changes

    • No longer provides +12% Cooldown Reduction.
    • Now upgrades from Healbane. Provides +60% Anti Healing for 8s on Spirit Damage dealt.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.