Hunter's Aura, weapon item

Weapon item · tier 3 · 3,200 souls · passive

Hunter's Aura stats, win rate and best heroes

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

Bgrade

Win rate

51.1%

18 of 46 at tier 3

Against its tier

+0.4

points; tier avg 50.7%

Bought by

9.6%

of players

Bought at

~20:38

average

Cost

3,200

souls

Bought in

1.6M

player games, 7 days

The read on Hunter's Aura

Hunter's Aura is a tier 3 weapon item costing 3,200 souls. About 1 player in 10 bought it in the last 7 days, and they won 51.1% of those games: 18th of 46 tier 3 items, where the average is 50.7%.

It's usually bought around 21 minutes. Players who bought it before 16 minutes won 54.4%; those who bought it from 25 minutes on won 48.0%.

Silver (72% of games), Drifter (64% of games) and Abrams (59% of games) buy it most often.

What Hunter's Aura does

Stats

Bonus Health
+100
Sprint Speed
+0.75m

Passive

Reduces nearby enemies' Bullet Resist and Fire Rate. If there is only one enemy hero nearby, this effect is doubled.

Bullet Resist
-10%
Fire Rate
15%
Radius
15m

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

45%50%55%60%6m11m16m21m26m31m36m41m46m51m

Each point is every player who bought Hunter's Aura in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Hunter's Aura

HeroBuys it inWonBought atBuilds
Silver72% of games48.0%~18:25Silver build →
Drifter64% of games53.7%~22:25Drifter build →
Abrams59% of games54.7%~19:47Abrams build →
Calico52% of games50.1%~18:52Calico build →
Yamato36% of games50.0%~21:45Yamato build →
Shiv35% of games45.1%~18:22Shiv build →
Apollo19% of games50.8%~21:22Apollo build →
Billy8% of games52.5%~26:59Billy build →
Bebop5% of games52.4%~24:14Bebop build →
Venator4% of games49.2%~21:22Venator build →

The heroes whose players buy Hunter's Aura most often, with the win rate in those games.

Hunter's Aura in the patch notes

Every patch →
  1. 30 October 20261 change

    • No longer affects or counts enemies outside of line of sight or through walls
  2. 22 May 20261 change

    • Fire Rate reduction increased from -14% to -15%
  3. 6 March 20263 changes

    • Solo hero multiplier reduced from 3x to 2x
    • Bullet Resist Reduction increased from -8% to -10%
    • Fire Rate Reduction increased from -11% to -14%

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.