
Weapon item · tier 3 · 3,200 souls · active
Alchemical Fire stats, win rate and best heroes
Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist. 50% less effective vs non-heroes.
The read on Alchemical Fire
Alchemical Fire is a tier 3 weapon item costing 3,200 souls. About 1 player in 96 bought it in the last 7 days, and they won 51.8% of those games: 8th of 46 tier 3 items, where the average is 50.6%.
It's usually bought around 23 minutes. Players who bought it before 16 minutes won 54.3%; those who bought it from 29 minutes on won 47.9%.
Sinclair (9% of games), Paige (8% of games) and Ivy (8% of games) buy it most often.
What Alchemical Fire does
Stats
- Spirit Power
- 10
Active
Throw a flask that explodes on contact, creating an area that does increasing spirit damage per second and reduces enemy Bullet Resist.
50% less effective vs non-heroes.
- Damage Per Second
- 45
- Bullet Resist
- -7%
- Max DPS
- 95
- Radius
- 10m
- Duration
- 5s
- Cooldown
- 30s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Alchemical Fire in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Alchemical Fire
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 9% of games | 45.5% | ~21:57 | Sinclair build → | |
| 8% of games | 56.4% | ~20:40 | Paige build → | |
| 8% of games | 54.7% | ~21:56 | Ivy build → | |
| 8% of games | 59.2% | ~28:25 | Baba build → | |
| 5% of games | 48.2% | ~24:17 | Holliday build → | |
| 4% of games | 46.8% | ~24:25 | The Doorman build → | |
| 4% of games | 49.5% | ~21:22 | Paradox build → | |
| 3% of games | 49.7% | ~20:42 | Vindicta build → | |
| 2% of games | 45.8% | ~25:11 | Solomon build → | |
| 1% of games | 46.6% | ~24:34 | Rem build → |
The heroes whose players buy Alchemical Fire most often, with the win rate in those games.
Alchemical Fire in the patch notes
Every patch →22 May 20261 change
- Damage per Second spirit scaling increased from 0.152 to 0.2
30 April 20261 change
- Spirit Power increased from +8 to +10
6 December 20242 changes
- Spirit Power reduced from 11 to 7.
- Added alternate desaturated variant for friendly versions of this.
7 November 20241 change
- Now grants +1 Sprint.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.