
Vitality item · tier 1 · 800 souls · active
Healing Rite stats, win rate and best heroes
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
The read on Healing Rite
Healing Rite is a tier 1 vitality item costing 800 souls. About 1 player in 19 bought it in the last 7 days, and they won 49.1% of those games: 17th of 23 tier 1 items, where the average is 50.0%.
It's usually bought around 8 minutes. Players who bought it before 3 minutes won 50.1%; those who bought it from 11 minutes on won 47.4%.
Paige (38% of games), Rem (32% of games) and Viscous (28% of games) buy it most often.
It upgrades into Healing Nova and Rescue Beam.
What Healing Rite does
Active
Grant Regen and Sprint Speed to the target. Gets dispelled if you take damage from enemy players or objectives. Can be self-cast.
- Total HP Regen
- 300
- Sprint Speed
- +2m
- Cooldown
- 70s
- Regen Duration
- 20s
- Cast Range
- 30m
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Healing Rite in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Healing Rite
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 38% of games | 55.4% | ~6:31 | Paige build → | |
| 32% of games | 45.8% | ~10:24 | Rem build → | |
| 28% of games | 44.7% | ~8:19 | Viscous build → | |
| 23% of games | 51.8% | ~8:08 | Ivy build → | |
| 13% of games | 50.5% | ~6:26 | Dynamo build → | |
| 12% of games | 53.5% | ~9:17 | Kelvin build → | |
| 7% of games | 50.0% | ~13:10 | Nurse Harrow build → | |
| 6% of games | 48.3% | ~8:23 | McGinnis build → | |
| 5% of games | 50.3% | ~6:14 | Lash build → | |
| 5% of games | 42.2% | ~6:19 | Pocket build → |
The heroes whose players buy Healing Rite most often, with the win rate in those games.
Healing Rite in the patch notes
Every patch →22 May 20261 change
- Spirit scaling increased from 0.93 to 1.1
8 May 20251 change
- New sounds added.
25 February 20251 change
- Revision to buff and cast to look less modern.
6 December 20241 change
- Health bonus reduced from +45 to +30.
7 November 20241 change
- Duration increased from 19s to 20s (total health restored unchanged).
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.