
Spirit item · tier 4 · 6,400 souls · passive
Mystic Reverb stats, win rate and best heroes
The read on Mystic Reverb
Mystic Reverb is a tier 4 spirit item costing 6,400 souls. About 1 player in 11 bought it in the last 7 days, and they won 56.4% of those games: 10th of 44 tier 4 items, where the average is 54.8%.
It's usually bought around 32 minutes. Players who bought it before 26 minutes won 58.7%; those who bought it from 37 minutes on won 52.9%.
Paradox (61% of games), Grey Talon (49% of games) and Lady Geist (33% of games) buy it most often.
What Mystic Reverb does
Stats
- Spirit Lifesteal
- +8%
Passive
Imbue an ability with Lifesteal and to apply slow on a hit target and deal an additional percentage of the damage dealt to enemies around the target after a short delay.
- Damage
- 50%
- Imbued Lifesteal
- +22%
- Move Speed
- 32%
- Radius
- 16m
- Delay Duration
- 3s
- Cooldown
- 6.25s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Mystic Reverb in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Mystic Reverb
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 61% of games | 52.0% | ~28:42 | Paradox build → | |
| 49% of games | 55.2% | ~32:00 | Grey Talon build → | |
| 33% of games | 58.0% | ~26:20 | Lady Geist build → | |
| 32% of games | 59.4% | ~32:33 | Lash build → | |
| 30% of games | 56.0% | ~30:40 | Yamato build → | |
| 27% of games | 54.7% | ~33:30 | The Doorman build → | |
| 25% of games | 57.4% | ~31:42 | Bebop build → | |
| 20% of games | 56.5% | ~28:41 | Dynamo build → | |
| 20% of games | 55.8% | ~34:23 | Sinclair build → | |
| 18% of games | 54.7% | ~32:02 | Shiv build → |
The heroes whose players buy Mystic Reverb most often, with the win rate in those games.
Mystic Reverb in the patch notes
Every patch →30 April 20262 changes
- Lifesteal reduced from 10% to 8%
- Imbued Lifesteal reduced from 27% to 22%
8 May 20251 change
- New sounds added.
25 February 20252 changes
- Area effect now applies the intended slow debuff.
- No longer triggers off Pocket's Affliction.
6 December 20241 change
- Damage increased from 45% to 50%.
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.