Refresher, spirit item

Spirit item · tier 4 · 6,400 souls · active

Refresher stats, win rate and best heroes

Reset the cooldown of all your abilities and restore all your charges.

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Win rate

56.1%

16 of 44 at tier 4

Against its tier

+1.2

points; tier avg 54.9%

Bought by

5.3%

of players

Bought at

~34:59

average

Cost

6,400

souls

Bought in

858.3k

player games, 7 days

The read on Refresher

Refresher is a tier 4 spirit item costing 6,400 souls. About 1 player in 19 bought it in the last 7 days, and they won 56.1% of those games: 16th of 44 tier 4 items, where the average is 54.9%.

It's usually bought around 35 minutes. Players who bought it before 29 minutes won 61.1%; those who bought it from 41 minutes on won 50.3%.

Dynamo (49% of games), Lash (33% of games) and Victor (32% of games) buy it most often.

What Refresher does

Stats

Spirit Resist
+14%
Bullet Resist
+15%

Active

Reset the cooldown of all your abilities and restore all your charges.

Cooldown
300s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%50%60%10m15m20m25m30m35m40m45m50m55m60m65m

Each point is every player who bought Refresher in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Refresher

HeroBuys it inWonBought atBuilds
Dynamo49% of games55.0%~29:48Dynamo build →
Lash33% of games50.5%~35:06Lash build →
Victor32% of games64.4%~33:23Victor build →
Yamato15% of games58.5%~36:39Yamato build →
Paige15% of games59.9%~35:53Paige build →
Celeste15% of games53.2%~35:45Celeste build →
Seven15% of games57.4%~36:45Seven build →
Graves7% of games59.5%~34:27Graves build →
Nurse Harrow5% of games49.7%~38:00Nurse Harrow build →
Solomon5% of games47.7%~40:40Solomon build →

The heroes whose players buy Refresher most often, with the win rate in those games.

Refresher in the patch notes

Every patch →
  1. 8 May 20251 change

    • New sounds added.
  2. 6 December 20241 change

    • Cast delay increased from 0.3s to 0.6s.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.