
Spirit item · tier 4 · 6,400 souls · active
Focus Lens stats, win rate and best heroes
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
The read on Focus Lens
Focus Lens is a tier 4 spirit item costing 6,400 souls. About 1 player in 122 bought it in the last 7 days, and they won 52.7% of those games: 41st of 44 tier 4 items, where the average is 54.8%.
It's usually bought around 34 minutes. Players who bought it before 27 minutes won 55.0%; those who bought it from 40 minutes on won 50.3%.
Mina (8% of games), Calico (8% of games) and Bebop (2% of games) buy it most often.
It builds from Spirit Sap.
What Focus Lens does
Stats
- Fire Rate
- +10%
Active
Target an enemy to Silence them. A portion of all damage dealt during the silence gets applied to the target when the silence wears off.
- Damage On Expire
- 35%
- Spirit Resist
- -9%
- Resist Reduction Duration
- 12s
- Cast Range
- 25m
- Spirit Power
- -30
- Cooldown
- 40s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Focus Lens in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Focus Lens
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 8% of games | 51.2% | ~35:12 | Mina build → | |
| 8% of games | 56.2% | ~31:51 | Calico build → | |
| 2% of games | 54.2% | ~32:48 | Bebop build → | |
| 2% of games | 49.7% | ~33:20 | Rem build → | |
| 1% of games | 56.1% | ~32:32 | Drifter build → | |
| 1% of games | 50.3% | ~35:38 | The Doorman build → | |
| 1% of games | 58.2% | ~29:42 | Haze build → | |
| 1% of games | 52.0% | ~33:32 | Violet build → | |
| 1% of games | 47.3% | ~37:38 | Solomon build → | |
| 1% of games | 57.5% | ~34:28 | Kelvin build → |
The heroes whose players buy Focus Lens most often, with the win rate in those games.
Focus Lens in the patch notes
Every patch →30 October 20262 changes
- Cooldown reduced from 45s to 40s
- Fixed damage dealt to a barrier not counting toward the repeated damage
16 September 20262 changes
- Damage increased from 30% to 35%
- Cast range increased from 20m to 25m
22 May 20261 change
- Duration increased from 4s to 4.5s
21 November 20253 changes
- Now builds from Spirit Sap
- Now reduces Spirit Resistance by 12% and reduces Spirit Power by 30 for 12s
- Fire Rate reduced from +16 to +13
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.