
Spirit item · tier 4 · 6,400 souls · active
Arctic Blast stats, win rate and best heroes
Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits. Slowed targets have their stamina regen frozen
The read on Arctic Blast
Arctic Blast is a tier 4 spirit item costing 6,400 souls. About 1 player in 30 bought it in the last 7 days, and they won 52.8% of those games: 40th of 44 tier 4 items, where the average is 54.8%.
It's usually bought around 30 minutes. Players who bought it before 23 minutes won 55.0%; those who bought it from 36 minutes on won 51.3%.
Calico (75% of games), Mo & Krill (31% of games) and Pocket (19% of games) buy it most often.
It builds from Cold Front.
What Arctic Blast does
Stats
- Spirit Resist
- +10%
Active
Release an expanding ice blast that deals spirit damage, Freezing and then Slowing targets it hits.
Slowed targets have their stamina regen frozen
- Damage
- 175
- Freeze Duration
- 1s
- End Radius
- 16m
- Cooldown
- 24s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Arctic Blast in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Arctic Blast
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 75% of games | 51.3% | ~23:36 | Calico build → | |
| 31% of games | 54.1% | ~31:31 | Mo & Krill build → | |
| 19% of games | 51.5% | ~34:41 | Pocket build → | |
| 10% of games | 55.5% | ~32:12 | Drifter build → | |
| 7% of games | 51.1% | ~33:26 | Shiv build → | |
| 7% of games | 55.3% | ~35:29 | Lash build → | |
| 4% of games | 53.3% | ~36:02 | Apollo build → | |
| 4% of games | 52.8% | ~34:40 | Yamato build → | |
| 3% of games | 52.0% | ~32:53 | Silver build → | |
| 3% of games | 57.0% | ~24:50 | Ivy build → |
The heroes whose players buy Arctic Blast most often, with the win rate in those games.
Arctic Blast in the patch notes
Every patch →22 May 20265 changes
- Slowed targets now have their stamina regen frozen for the 4s slow duration
- Radius increased from 12m to 16m
- Damage height increased from 5m to 7m
- No longer does 15% damage amp
- Immobilize increased from 0.75s to 1s
30 April 20261 change
- Damage Height increased from 3.5m to 5m
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.