Silencer, weapon item

Weapon item · tier 4 · 6,400 souls · passive

Silencer stats, win rate and best heroes

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

Sgrade

Win rate

58.1%

1 of 44 at tier 4

Against its tier

+3.1

points; tier avg 54.9%

Bought by

6.0%

of players

Bought at

~34:12

average

Cost

6,400

souls

Bought in

972.2k

player games, 7 days

The read on Silencer

Silencer is a tier 4 weapon item costing 6,400 souls. About 1 player in 17 bought it in the last 7 days, and they won 58.1% of those games: 1st of 44 tier 4 items, where the average is 54.9%.

It's usually bought around 34 minutes. Players who bought it before 28 minutes won 62.0%; those who bought it from 40 minutes on won 52.1%.

Haze (38% of games), Venator (36% of games) and Vyper (20% of games) buy it most often.

What Silencer does

Stats

Spirit Resist
+12%

Passive

Your bullets reduce the target's outgoing spirit damage.

Spirit Damage Reduction
-25%
Debuff Duration
6s

Passive

Your bullets build up to a Silence. Victims are immune to the build up for 10s after silence expires.

Immunity Duration
10s
Buildup Per Shot
1.04%

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

50%60%17m22m27m32m37m42m47m52m57m62m

Each point is every player who bought Silencer in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Silencer

HeroBuys it inWonBought atBuilds
Haze38% of games63.0%~32:08Haze build →
Venator36% of games52.9%~30:52Venator build →
Vyper20% of games57.7%~34:36Vyper build →
Drifter18% of games60.1%~34:18Drifter build →
Wraith16% of games60.6%~36:15Wraith build →
Mirage15% of games53.5%~38:12Mirage build →
Silver14% of games56.7%~35:50Silver build →
Ivy9% of games58.4%~34:32Ivy build →
Warden9% of games57.1%~36:46Warden build →
Graves6% of games61.1%~37:53Graves build →

The heroes whose players buy Silencer most often, with the win rate in those games.

Silencer in the patch notes

Every patch →
  1. 22 May 20261 change

    • Spirit Resistance reduced from 15% to 12%
  2. 21 November 20251 change

    • Spirit Resist increased from 14% to 15%
  3. 6 December 20241 change

    • Buildup difficulty increased by 18%.
  4. 7 November 20241 change

    • Now grants +12% Spirit Resist.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.