Glass Cannon, weapon item

Weapon item · tier 4 · 6,400 souls · passive

Glass Cannon stats, win rate and best heroes

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

Agrade

Win rate

56.2%

12 of 44 at tier 4

Against its tier

+1.4

points; tier avg 54.8%

Bought by

3.2%

of players

Bought at

~31:23

average

Cost

6,400

souls

Bought in

524.3k

player games, 7 days

The read on Glass Cannon

Glass Cannon is a tier 4 weapon item costing 6,400 souls. About 1 player in 31 bought it in the last 7 days, and they won 56.2% of those games: 12th of 44 tier 4 items, where the average is 54.8%.

It's usually bought around 31 minutes. Players who bought it before 25 minutes won 59.7%; those who bought it from 37 minutes on won 51.6%.

Paradox (27% of games), Holliday (21% of games) and Vindicta (12% of games) buy it most often.

What Glass Cannon does

Stats

Weapon Damage
+85%
Max Health
-13%

Passive

Each hero kill grants permanent Fire Rate (up to a max of 8 times). Death results in the loss of 1 stack.

Fire Rate per Kill
7%

From the game's own tooltip, as of 5 Nov.

Win rate by the minute it's bought

50%60%9m14m19m24m29m34m39m44m49m54m59m

Each point is every player who bought Glass Cannon in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Glass Cannon

HeroBuys it inWonBought atBuilds
Paradox27% of games54.8%~33:30Paradox build →
Holliday21% of games54.0%~29:36Holliday build →
Vindicta12% of games54.7%~30:56Vindicta build →
Vyper11% of games57.1%~29:54Vyper build →
Drifter11% of games61.8%~29:53Drifter build →
Venator8% of games53.6%~30:56Venator build →
Haze7% of games62.7%~31:04Haze build →
Shiv5% of games52.9%~32:57Shiv build →
Deadman Danny4% of games58.0%~33:24Deadman Danny build →
Grey Talon4% of games52.5%~29:22Grey Talon build →

The heroes whose players buy Glass Cannon most often, with the win rate in those games.

Glass Cannon in the patch notes

Every patch →
  1. 30 October 20261 change

    • Weapon Damage increased from 80% to 85%
  2. 22 May 20261 change

    • Max Health reduction reduced from -15% to -13%
  3. 21 November 20251 change

    • Max Health reduced from -10% to -13%
  4. 7 November 20241 change

    • Health loss reduced from -15% to -12%.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.