
Weapon item · tier 4 · 6,400 souls · passive
Spellslinger stats, win rate and best heroes
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed. Each stack refreshes the duration.
The read on Spellslinger
Spellslinger is a tier 4 weapon item costing 6,400 souls. About 1 player in 32 bought it in the last 7 days, and they won 56.2% of those games: 14th of 44 tier 4 items, where the average is 54.9%.
It's usually bought around 33 minutes. Players who bought it before 27 minutes won 59.8%; those who bought it from 38 minutes on won 51.8%.
Vindicta (26% of games), Celeste (17% of games) and Lady Geist (16% of games) buy it most often.
What Spellslinger does
Stats
- Ability Cooldown Reduction
- +5%
Passive
While in-combat whenever you cast an ability or item, gain a stacking buff that improves fire rate and reload speed.
Each stack refreshes the duration.
- Fire Rate
- +11%
- Reload Time
- -10%
- Max Stacks
- 6
- Buff Duration
- 18s
From the game's own tooltip, as of 4 Nov.
Win rate by the minute it's bought
Each point is every player who bought Spellslinger in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Spellslinger
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 26% of games | 55.9% | ~31:54 | Vindicta build → | |
| 17% of games | 55.2% | ~33:27 | Celeste build → | |
| 16% of games | 50.3% | ~28:22 | Lady Geist build → | |
| 14% of games | 59.9% | ~34:02 | Rat King build → | |
| 13% of games | 56.0% | ~33:26 | Warden build → | |
| 10% of games | 53.9% | ~32:15 | Venator build → | |
| 5% of games | 62.6% | ~37:29 | Wraith build → | |
| 5% of games | 57.1% | ~37:13 | Holliday build → | |
| 2% of games | 51.5% | ~36:47 | Pocket build → | |
| 1% of games | 56.4% | ~35:39 | Violet build → |
The heroes whose players buy Spellslinger most often, with the win rate in those games.
Spellslinger in the patch notes
Every patch →22 May 20261 change
- Cooldown Reduction reduced from 6% to 5%
21 November 20252 changes
- Cooldown Reduction reduced from +12% to +6%
- Fire Rate per stack increased from 10% to 12%
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.