
Weapon item · tier 4 · 6,400 souls · passive
Frenzy stats, win rate and best heroes
The read on Frenzy
Frenzy is a tier 4 weapon item costing 6,400 souls. About 1 player in 46 bought it in the last 7 days, and they won 57.6% of those games: 4th of 44 tier 4 items, where the average is 54.8%.
It's usually bought around 35 minutes. Players who bought it before 29 minutes won 61.4%; those who bought it from 41 minutes on won 52.9%.
Silver (30% of games), Rat King (8% of games) and Drifter (6% of games) buy it most often.
What Frenzy does
Stats
- Bonus Health
- +160
- Fire Rate
- +15%
- Bullet Lifesteal
- +10%
Passive
While you are below 50% health, you gain stat bonuses for a duration and existing debuffs on you are reduced.
- Move Speed
- 4 m/s
- Fire Rate
- 40%
- Debuff Resist
- +40%
- Cooldown
- 16s
- Duration
- 10s
From the game's own tooltip, as of 5 Nov.
Win rate by the minute it's bought
Each point is every player who bought Frenzy in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.
Heroes who buy Frenzy
| Hero | Buys it in | Won | Bought at | Builds |
|---|---|---|---|---|
| 30% of games | 56.1% | ~32:04 | Silver build → | |
| 8% of games | 58.7% | ~37:00 | Rat King build → | |
| 6% of games | 60.4% | ~35:39 | Drifter build → | |
| 5% of games | 53.9% | ~37:00 | Venator build → | |
| 3% of games | 58.4% | ~37:53 | Warden build → | |
| 3% of games | 58.1% | ~36:35 | Billy build → | |
| 3% of games | 64.4% | ~37:35 | Victor build → | |
| 3% of games | 63.3% | ~37:34 | Haze build → | |
| 2% of games | 54.5% | ~34:16 | Lady Geist build → | |
| 2% of games | 54.8% | ~37:31 | Shiv build → |
The heroes whose players buy Frenzy most often, with the win rate in those games.
Frenzy in the patch notes
Every patch →28 July 20261 change
- Now has +10% Bullet Lifesteal as an innate
22 May 20261 change
- Triggered debuff resistance increased from 30% to 40%
30 April 20269 changes
- No longer grants +20% Spirit Resistance when below 50% Health
- No longer grants +15% Base Spirit Resistance
- No longer grants +0.75m Base Move Speed
- Now grants +160 Health
- Base Fire Rate increased from 10% to 15%
- Low HP Move Speed increased from 2.5 to 4
6 March 20264 changes
- Base Fire Rate increased from 8% to 10%
- Base Spirit Resist increased from 10% to 15%
- Conditional Fire Rate reduced from 28% to 25%
- Conditional Spirit Resist reduced from 30% to 20%
6 December 20241 change
- Now builds from Berserker. Grants Berserker passive. Increases bonus per stack from 6% to 8%. Provides +12 ammo, 150 Bonus Health, +10% Bullet Resist. Stat bonuses when 50% below unchanged (4 m/s, 40% Fire Rate, 55% Bullet Resist, has 4s buffer memory).
Valve's notes from their posts on Steam, newest first.
Standard ranked and unranked matches from 29 Oct to 5 Nov, via deadlock-api. Updated 5 Nov.