Suppressor, spirit item

Spirit item · tier 2 · 1,600 souls · passive

Suppressor stats, win rate and best heroes

When you deal spirit damage to enemies, you also reduce their Fire Rate.

Bgrade

Win rate

49.6%

28 of 43 at tier 2

Against its tier

−0.9

points; tier avg 50.5%

Bought by

3.9%

of players

Bought at

~14:58

average

Cost

1,600

souls

Bought in

635.5k

player games, 7 days

The read on Suppressor

Suppressor is a tier 2 spirit item costing 1,600 souls. About 1 player in 26 bought it in the last 7 days, and they won 49.6% of those games: 28th of 43 tier 2 items, where the average is 50.5%.

It's usually bought around 15 minutes. Players who bought it before 9 minutes won 51.5%; those who bought it from 19 minutes on won 47.0%.

Mirage (46% of games), Celeste (43% of games) and McGinnis (30% of games) buy it most often.

What Suppressor does

Stats

Spirit Power
+6
Bullet Resist
+8%

Passive

When you deal spirit damage to enemies, you also reduce their Fire Rate.

Fire Rate
28%
Duration
4.5s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%45%50%55%3m8m13m18m23m28m33m38m43m48m

Each point is every player who bought Suppressor in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Suppressor

HeroBuys it inWonBought atBuilds
Mirage46% of games44.5%~10:31Mirage build →
Celeste43% of games48.5%~12:40Celeste build →
McGinnis30% of games52.1%~13:29McGinnis build →
Seven16% of games54.1%~12:26Seven build →
Ivy7% of games52.2%~20:21Ivy build →
Graves7% of games56.9%~17:32Graves build →
Kelvin6% of games53.6%~16:21Kelvin build →
Infernus6% of games51.4%~18:27Infernus build →
Victor6% of games53.9%~21:30Victor build →
Shiv4% of games45.2%~15:40Shiv build →

The heroes whose players buy Suppressor most often, with the win rate in those games.

Suppressor in the patch notes

Every patch →
  1. 28 July 20261 change

    • Duration reduced from 5s to 4.5s
  2. 30 April 20262 changes

    • No longer grants +50 Bonus Health
    • Now grants +8% Bullet Resistance
  3. 6 March 20261 change

    • Debuff duration increased from 4s to 5s
  4. 6 December 20241 change

    • Duration increased from 2s to 2.5s.

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.