Disarming Hex, spirit item

Spirit item · tier 3 · 3,200 souls · active

Disarming Hex stats, win rate and best heroes

Disarms enemy target and reduces their Bullet Resist.

Dgrade

Win rate

41.6%

45 of 46 at tier 3

Against its tier

−9.1

points; tier avg 50.7%

Bought by

1.7%

of players

Bought at

~25:38

average

Cost

3,200

souls

Bought in

282.8k

player games, 7 days

The read on Disarming Hex

Disarming Hex is a tier 3 spirit item costing 3,200 souls. About 1 player in 58 bought it in the last 7 days, and they won 41.6% of those games: 45th of 46 tier 3 items, where the average is 50.7%.

It's usually bought around 26 minutes. Players who bought it before 19 minutes won 45.3%; those who bought it from 32 minutes on won 39.0%.

Violet (11% of games), Rem (6% of games) and Paige (6% of games) buy it most often.

It builds from Rusted Barrel.

What Disarming Hex does

Stats

Bonus Health
+75
Sprint Speed
+0.75m

Active

Disarms enemy target and reduces their Bullet Resist.

Bullet Resist
-13%
Cast Range
32m
Duration
4.25s
Cooldown
16s

From the game's own tooltip, as of 4 Nov.

Win rate by the minute it's bought

40%45%50%6m11m16m21m26m31m36m41m46m51m

Each point is every player who bought Disarming Hex in that minute of the game. Earlier buyers usually win more: getting a big item early means a player is already ahead, so read this as when it's bought, not what it does.

Heroes who buy Disarming Hex

HeroBuys it inWonBought atBuilds
Violet11% of games46.2%~22:40Violet build →
Rem6% of games40.0%~24:18Rem build →
Paige6% of games49.9%~23:50Paige build →
Ivy5% of games47.3%~25:26Ivy build →
Nurse Harrow4% of games41.5%~25:20Nurse Harrow build →
Viscous3% of games38.0%~27:30Viscous build →
The Doorman3% of games39.1%~27:36The Doorman build →
Mirage3% of games38.5%~21:54Mirage build →
Kelvin3% of games44.5%~25:15Kelvin build →
Sinclair3% of games37.1%~27:37Sinclair build →

The heroes whose players buy Disarming Hex most often, with the win rate in those games.

Builds from

Disarming Hex in the patch notes

Every patch →
  1. 22 May 20261 change

    • Duration increased from 4s to 4.25s
  2. 6 March 20261 change

    • Cooldown reduced from 20s to 16s

Valve's notes from their posts on Steam, newest first.

Standard ranked and unranked matches from 28 Oct to 4 Nov, via deadlock-api. Updated 4 Nov.